20 class DtOsgWindowLineGroupInstance;
37 virtual void setLineCount(
unsigned int count );
40 virtual void addLine(
float lineWidth,
unsigned int stipplePattern,
float xVertex0,
float yVertex0,
float xVertex1,
float yVertex1 );
47 virtual void updateLine(
unsigned int index,
float lineWidth,
unsigned int stipplePattern,
float xVertex0,
float yVertex0,
float xVertex1,
float yVertex1 );
50 virtual void setVisible(
bool isVisible );
53 virtual void setColor(
float r,
float g,
float b,
float a );
57 virtual void setGroup(
int groupId );
63 virtual void setChannelOverlay( std::string displayName,
64 std::string windowName, std::string channelName );
67 virtual void update();
70 virtual void needsUpdate();
Contains makVrv::DtWindowLineGroup class.
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
This class updates vertices for each line added via addLine.
Definition: DtOsgWindowLineGroupInstance.h:34
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
OSG implementation of a DtWindowLineGroup.
Definition: DtOsgWindowLineGroup.h:25
Contains makVrv::DtUniqueID type.
A model-like object that controls a group of 2D Lines.
Definition: DtWindowLineGroup.h:28
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
bool myConnectedToPostUpdate
Definition: DtOsgWindowLineGroup.h:73
DtOsgWindowLineGroupInstance * myInstance
Definition: DtOsgWindowLineGroup.h:72