19 class DtShadowSettingsObject;
float myCloudShadowFactorMax
Definition: DtShadowTweakables.h:45
bool myUpdateFrustumVisuals
Definition: DtShadowTweakables.h:38
int myAccelerationMode
Definition: DtShadowTweakables.h:49
bool myEnableHUDVisualization
Definition: DtShadowTweakables.h:33
Definition: DtShadowSettingsObject.h:24
float myZpadding
Definition: DtShadowTweakables.h:50
float myOverrideLightDir
Definition: DtShadowTweakables.h:37
float myCloudShadowDarkness
Definition: DtShadowTweakables.h:46
bool myShowMulticastDetails
Definition: DtShadowTweakables.h:43
DtShadowSettingsObject * myShadowSettings
Definition: DtShadowTweakables.h:53
Definition: DtShadowTweakables.h:21
bool myUseDepthGradient
Definition: DtShadowTweakables.h:42
bool myEnableCloudVisualization
Definition: DtShadowTweakables.h:31
virtual void setShadowSettings(DtShadowSettingsObject *shadowSettings)
bool myUseOverrideLightDir
Definition: DtShadowTweakables.h:36
bool myVisualizeCascades
Definition: DtShadowTweakables.h:41
bool myUsedOptimizeDrawFlags
Definition: DtShadowTweakables.h:47
virtual void createImGui()
bool myEnableVisualization
Definition: DtShadowTweakables.h:30
bool myFreezeCascades
Definition: DtShadowTweakables.h:39
Contains makVrv imgui adapter class.
bool myShowProjectedTextures
Definition: DtShadowTweakables.h:35
float myCloudUpdateFrequency
Definition: DtShadowTweakables.h:44
Contains DLL export macros.
helper for guaranteeing consistent ordering of gui bits, only used by shadow system.
Definition: DtImguiDrawable.h:36
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtShadowTweakables(DtDe &de)
DtDe & myDe
Definition: DtShadowTweakables.h:54