21 class DtOverlayResourceProvider;
31 unsigned int vertexCount );
37 virtual void add(
unsigned int* );
40 virtual void remove(
unsigned int index );
43 virtual void render(
int mode,
unsigned int groupCount,
bool geocentric,
44 float geocentricAlpha,
const double cameraLocation[3],
45 const double positionMatrix[16],
46 const double projectionMatrix[16],
50 virtual void update(
int renderMode );
57 virtual void set3DVertexPosition(
unsigned int index,
unsigned int vertex,
58 float x,
float y,
float z,
float w = 0 );
61 virtual void set3DVertexQuadPositions(
unsigned int index,
62 float x,
float y,
float z,
float w);
65 virtual void get3DVertexPosition(
unsigned int index,
unsigned int vertex,
66 float& x,
float& y,
float& z,
float& w )
const;
69 virtual void set2DVertexPosition(
unsigned int index,
unsigned int vertex,
73 virtual void get2DVertexPosition(
unsigned int index,
unsigned int vertex,
74 float& x,
float& y )
const;
77 virtual void set2DOffsetRotation(
unsigned int index,
78 unsigned int vertIndex,
float angle );
81 virtual void get2DOffsetRotation(
unsigned int index,
82 unsigned int vertIndex,
float& angle )
const;
85 virtual void setColor(
unsigned int index,
unsigned int vertIndex,
86 float r,
float g,
float b,
float a );
89 virtual void getColor(
unsigned int index,
unsigned int vertIndex,
90 float& r,
float& g,
float& b,
float& a )
const;
93 virtual void setUVCoordinates(
unsigned int index,
94 unsigned int vertIndex,
float u,
float v );
97 virtual void getUVCoordinates(
unsigned int index,
98 unsigned int vertIndex,
float& u,
float& v )
const;
108 virtual void setFillParameters(
unsigned int index,
void* fill,
109 unsigned int fullStipplePattern[32] = 0 );
113 virtual void getFillParameters(
unsigned int index,
void*& fill,
114 unsigned int fullStipplePattern[32] = 0 )
const;
118 virtual void setGroup(
unsigned int index,
float zFactor );
122 virtual float group(
unsigned int index )
const;
129 virtual float* vertexData()
const;
132 virtual unsigned int vertexDataSize()
const;
140 unsigned int quadStipple[32];
157 unsigned int key[32];
unsigned int * indexPtr
Definition: DtStippledPrimitiveStyle.h:139
bool mySortDirty
Definition: DtStippledPrimitiveStyle.h:153
std::vector< StippledPrimitiveInfo > StippledPrimitiveInfoList
Definition: DtStippledPrimitiveStyle.h:162
The abstract base class for the various primitive styles.
Definition: DtPrimitiveStyle.h:21
StippleIndexMap myStippleIndexMap
Definition: DtStippledPrimitiveStyle.h:169
DtProjected2DFlatEffect * myEffect
Definition: DtStippledPrimitiveStyle.h:171
Definition: DtStippledPrimitiveStyle.h:136
DtOverlayResourceProvider & myResourceProvider
Definition: DtStippledPrimitiveStyle.h:165
The overlay resource provider class provies resources for overlay drawing classes.
Definition: DtOverlayResourceProvider.h:23
#define DT_DLL_VRVGRAPHICS
Contains DLL export macros.
Definition: vrvGraphics.h:19
StippledPrimitiveInfoList mySortedStipplePrimitives
Definition: DtStippledPrimitiveStyle.h:168
unsigned int group
Definition: DtStippledPrimitiveStyle.h:138
DT_DLL_vrfutil double angle(double vec1[3], double vec2[3])
Contains the makVrv::DtFlat2DRenderer class declaration.
Definition: DtStippledPrimitiveStyle.h:155
const char int mode
Definition: ioapi.h:38
std::map< StipplePattern, std::vector< unsigned int > > StippleIndexMap
Definition: DtStippledPrimitiveStyle.h:163
StippledPrimitiveInfoList myStipplePrimitives
Definition: DtStippledPrimitiveStyle.h:167
An effect for rendering 2D flat colored quads.
Definition: DtProjected2DFlatEffect.h:19
voidpf uLong offset
Definition: ioapi.h:42
VertexList myStippleVertices
Definition: DtStippledPrimitiveStyle.h:166
bool operator()(const StippledPrimitiveInfo &left, const StippledPrimitiveInfo &right)
Definition: DtStippledPrimitiveStyle.h:147
A style for drawing quads with a stipple pattern.
Definition: DtStippledPrimitiveStyle.h:25
Contains the makVrv::DtPrimitiveStyle class declaration.
Sorts primitives by their group, used to make sure the indices are in the correct order...
Definition: DtStippledPrimitiveStyle.h:145
std::vector< DtOffsetColoredVertex > VertexList
Definition: DtStippledPrimitiveStyle.h:161