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DtSubmitDesktopOverlayCallback.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
10 
11 #pragma once
12 
15 
16 #include "OVR_CAPI.h"
17 
18 namespace makVrv
19 {
20  class DtDesktopProvider;
21 
26  {
27  private:
30 
33 
36 
37  public:
40 
43 
46  virtual void setOffsetMatrix(const osg::Matrixd& mat);
47 
50  virtual void setFlipOverlay(bool flip);
51 
53  virtual void setEnabled(bool enable);
54 
55  protected:
57  virtual void submitOverlay(osg::RenderInfo& renderInfo) const;
58 
60 
61  int myWidth;
62  int myHeight;
63  };
64 }
Diagonal crossing liens.
Definition: DtTacticalGraphicUtilities.h:93
DtDesktopProvider * myProvider
Definition: DtSubmitDesktopOverlayCallback.h:59
Contains DLL export macros.
An abstract OSG camera callback that will submit the channel to the underlying VR system as an overla...
int myHeight
Definition: DtSubmitDesktopOverlayCallback.h:62
An Oculus implementation of the DtVirtualRealityProvider abstract base class.
Definition: DtDesktopProvider.h:29
A driver that manages virtual reality HMD and input devices.
Definition: DtVirtualRealityDriver.h:51
#define DT_DLL_VRVVR
Definition: vrvVirtualReality.h:19
int myWidth
Definition: DtSubmitDesktopOverlayCallback.h:61
An OSG camera callback that will submit the channel to the underlying VR system as an overlay channel...
Definition: DtSubmitDesktopOverlayCallback.h:25
An OSG camera callback that will submit the channel to the underlying VR system as an overlay channel...
Definition: DtSubmitOverlayCallback.h:26
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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