boost::signalslib::signal< void(const osg::Group *page, const osg::Node *child, const std::string &fileName, osg::Node *&returnedNode)> signal_childLoaded
signal when a child is loaded, but not yet added to the scenegraph
Definition: DtTerrainPageSignaler.h:50
bool mySignalsEnabled
Definition: DtTerrainPageSignaler.h:70
boost::signalslib::signal< void(const osg::Group *page, const osg::Node *child)> signal_childAboutToPageOut
signal when a child is about to be paged out (i.e.
Definition: DtTerrainPageSignaler.h:57
It is expected that custom implementations of paging (whether inheriting from pagedLOD or not...
Definition: DtTerrainPageSignaler.h:30
boost::signalslib::signal< void(const osg::Group *page, const osg::Node *child)> signal_childPagedIn
signal when a child is paged in (i.e. added to the scenegraph)
Definition: DtTerrainPageSignaler.h:53
SignalSlotPriority
Definition: DtTerrainPageSignaler.h:35