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DtTextAttribute.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvOsg/vrvOsg.h>
14 
15 namespace makVrv
16 {
20  {
21  public:
22 
24  DtTextAttribute(DtDe& de);
25 
27  virtual ~DtTextAttribute();
28 
30  virtual void setVisible(bool isVisible);
31 
33  virtual void setText(const DtUnicode& textString);
34 
36  virtual const DtUnicode& text() const;
37 
38  protected:
39 
41  };
42 }
A unicode string.
Definition: DtUnicode.h:33
DtUnicode myTextString
Definition: DtTextAttribute.h:40
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
The attribute layout tells DtAttributes where to draw.
Definition: DtTextAttribute.h:19
The attribute layout tells DtAttributes where to draw.
Definition: DtBaseTextAttribute.h:24
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
Contains the DtBaseTextAttribute class declaration.

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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