14 #include <matrix/vlVector.h>
32 virtual const std::string& className();
40 virtual void impactModeOn();
41 virtual void impactModeOff();
44 virtual void slot_impactMassChanged(
double mass );
45 virtual void slot_impactSpeedChanged(
double speed );
46 virtual void slot_impactDiameterChanged(
double diameter );
47 virtual void slot_impactSprayScaleChanged(
double sprayScale );
double myMass
Definition: DtTritonEventProcessor.h:56
DtDe & myDe
Definition: DtTritonEventProcessor.h:52
This class encapsulates a Key event.
Definition: DtKeyEvent.h:16
std::string myName
Definition: DtTritonEventProcessor.h:51
double mySprayScale
Definition: DtTritonEventProcessor.h:57
DtSignalConnectionManager mySignals
Definition: DtTritonEventProcessor.h:61
DtTritonManager & myTritonManager
Definition: DtTritonEventProcessor.h:53
Contains the declaration of the makVrv::DtTritonManager class.
This class encapsulates a mouse button event.
Definition: DtMouseEvent.h:19
The abstract Channel Class.
Definition: DtChannel.h:30
Interface for an event processor for a channel.
double myDiameter
Definition: DtTritonEventProcessor.h:55
Triton::Impact * myCurrentImpact
Definition: DtTritonEventProcessor.h:59
#define DT_DLL_VRVTRITON
Definition: vrvTriton.h:19
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Definition: DtTritonEventProcessor.h:21
Base class to provide boost signal/slot management.
Definition: DtTritonManager.h:48
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtVector myDirection
Definition: DtTritonEventProcessor.h:58
The DtEventProcessorInterface defines the generic interface for classes which handle input events...
Definition: DtEventProcessorInterface.h:34
double mySpeed
Definition: DtTritonEventProcessor.h:54
bool myImpactMode
Definition: DtTritonEventProcessor.h:50