10 #ifndef DtVrlinkEntityFlamesVisualizer_H_
11 #define DtVrlinkEntityFlamesVisualizer_H_
18 class DtEntityAppearanceMapper;
22 class DtVrlinkConnection;
38 virtual void setEntityType(
const std::string& type);
41 virtual bool handleCustomAppearance(
unsigned int attr,
unsigned int value);
43 virtual void setState(
int,
int);
DtVrlinkConnection * myVrlinkSimulation
Definition: DtVrlinkEntityFlamesVisualizer.h:49
Definition: DtVrlinkAppearanceVisualizerInterface.h:20
The DtVrlinkEntityStateListener extends DtEntityStateListener to process all entity state information...
Definition: DtVrlinkEntityStateListener.h:58
Definition: DtStateVisualizer.h:322
Contains makVrv:DtVrlinkAppearanceVisualizerInterface.h class to visualize appearance.
#define DL_DLL_IGCONVRLINK
Definition: dllExport.h:26
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:34
A class which represents the simulation the driver manages.
Definition: DtVrlinkConnection.h:42
DtVrlinkEntityStateListener * myVrlinkListener
Same as myListener, except, stored for convenience.
Definition: DtVrlinkEntityFlamesVisualizer.h:48
DtStateVisualizerCreatorTemplate< DtVrlinkEntityFlamesVisualizer > DtVrlinkEntityFlamesVisualizerCreator
Definition: DtVrlinkEntityFlamesVisualizer.h:52
#define DT_PROTOCOL_NAMESPACE
Make VR-Vantage VRLink code export with library #ifdef DL_DLL_IGCONVRLINK #undef DL_DLL_IGCONVRLINK #...
Definition: export.h:32
Visualizer for entity flaming state.
Definition: DtEntityFlamesVisualizer.h:21
The DtStateListener is an abstract class.
Definition: DtStateListener.h:21
Definition: DtVrlinkEntityFlamesVisualizer.h:24