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VR-Forces 4.10 Class Documentation
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Contains makVrv::DtWeatherAreaGroup class. More...
Go to the source code of this file.
Classes | |
| class | makVrv::DtWeatherAreaGroup |
| A group node which serves as a root for weather areas, patchy ground fog areas and effects, infinite height fog, sandstorms, rain shafts, and lightning. More... | |
| struct | makVrv::DtWeatherAreaGroup::DrawItem |
| A structure to hold data for a draw item. More... | |
| struct | makVrv::DtWeatherAreaGroup::DrawItemSortDistanceComparator |
| Functor for comparing draw items by sorting distance. More... | |
| struct | makVrv::DtWeatherAreaGroup::HeightFogItem |
| A structure to hold data for a height fog object. More... | |
| struct | makVrv::DtWeatherAreaGroup::SoftnessUniforms |
| A structure to hold depth softness uniforms for shaders. More... | |
| struct | makVrv::DtWeatherAreaGroup::GroundFogPatchState |
| A structure to hold draw state information for ground fog patch (and sandstorm) shaders. More... | |
| struct | makVrv::DtWeatherAreaGroup::GroundFogEffectState |
| A structure to hold draw state information for ground fog effect shaders. More... | |
| struct | makVrv::DtWeatherAreaGroup::RainShaftState |
| A structure to hold draw state information for rainshaft shaders. More... | |
| struct | makVrv::DtWeatherAreaGroup::LightningState |
| A structure to hold draw state information for lightning shaders. More... | |
| class | makVrv::DtWeatherAreaGroupCreator |
| Creator that is used to create the weather area group. More... | |
Namespaces | |
| makVrv | |
| Declare & export the plugin initialization function (bool initDeModule(DtDe* de)) | |
Contains makVrv::DtWeatherAreaGroup class.