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VR-Forces 4.10 Class Documentation
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Contains makVrv::DtWeatherFogFroxelGrid class. More...
Go to the source code of this file.
Classes | |
| class | makVrv::DtWeatherFogFroxelGrid |
| DtWeatherFogFroxelGrid uses a frustum voxel grid to compute density/translucency at voxel locations based on fog volumes. More... | |
| class | makVrv::DtWeatherFogFroxelGrid::FroxelGenerationJob |
| struct | makVrv::DtWeatherFogFroxelGrid::Volume |
| A structure used to define a volume (bounds, transform, density). More... | |
Namespaces | |
| makVrv | |
| Declare & export the plugin initialization function (bool initDeModule(DtDe* de)) | |
Typedefs | |
| typedef DtVirtualBaseClassCreator < DtWeatherFogFroxelGrid > | makVrv::DtWeatherFogFroxelGridCreator |
| creator More... | |
Functions | |
| template<> | |
| const char * | makVrv::creatorTypeName< DtWeatherFogFroxelGrid > (void) |
| template specialization for the creator (pass the class being created to the creatorTypeName template) More... | |
Contains makVrv::DtWeatherFogFroxelGrid class.