VR-Forces 4.10 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
DtWindowTextInstance.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
14 #include <vrvCore/DtWindowText.h>
17 #include <vector>
18 
19 namespace makVrv
20 {
25  {
26  public:
28  virtual ~DtWindowTextInstance();
29 
31  virtual void setVisible(bool isVisible) = 0;
32 
34  virtual void setTopLeftCorner( float x, float y ) = 0;
35 
37  virtual void setColor(float r,float g,float b,float a) = 0;
38 
40  virtual void setText(const std::string& textString) = 0;
41 
43  virtual void setFont(const std::string& fontFile, float sizeInPoints) = 0;
44 
46  virtual void setTextBoxWidth(unsigned int widthInPixels) = 0;
47 
49  virtual void setAlignment(DtWindowText::TextAlignment alignment) = 0;
50 
53  virtual void setTransform( DtMatrix3<double> transform ) = 0;
54 
56  virtual void update() = 0;
57 
59  virtual void setClipBox( DtVector2<double> bottomLeftLocation, DtVector2<double> topRightLocation ) = 0;
60 
63  virtual void setGroup( int groupId ) = 0;
64 
69  virtual void setChannelOverlay( std::string displayName,
70  std::string windowName, std::string channelName ) = 0;
71  };
72 
76  {
77  public:
80 
82  virtual ~DtWindowTextInstanceCreator();
83 
85  static DtWindowTextInstanceCreator& instance( DtDe& de );
86 
88  static void registerInstance( DtDe& de, DtWindowTextInstanceCreator* instance );
89 
91  virtual DtWindowTextInstance* create();
92  protected:
94  };
95 }
Virtual base class.
Definition: DtVirtualBaseClass.h:19
3 dimensional matrix
Creator for DtWindowTextInstance, will throw if you create on it.
Definition: DtWindowTextInstance.h:75
Interface for a DtWindowTextInstance An object that draws a 2D text.
Definition: DtWindowTextInstance.h:24
Contains makVrv::DtWindowText class.
Interface for classes with settable visibility, such as a 3D model or 2D graphic. ...
Definition: DtSetVisibilityInterface.h:22
Contains makVrv::DtVirtualBaseClass class.
DtDe & myDe
Definition: DtWindowTextInstance.h:93
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains the DtSetVisibilityInterface.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
TextAlignment
Definition: DtWindowText.h:41
Contains DLL export macros.

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)