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ableToMovePredicate.h
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1 /*******************************************************************************
2 ** Copyright (c) 2005 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: ableToMovePred.h,v $ $Revision: 1.9 $ $State: Exp $
7 *******************************************************************************/
8 
11 
14 
15 #ifndef ableToMovePredicate_H_
16 #define ableToMovePredicate_H_
17 
20 
22 
26 {
27 public:
28 
29  DtAbleToMovePredicate(bool negate=false);
30 
32  virtual ~DtAbleToMovePredicate();
33 
36 
37  virtual DtVrfObjectPredicate* clone() const;
38 
39 protected:
40 
42  virtual bool eval(const DtVrfObject* vrfObject);
43 };
44 
45 #endif
Description: Objects may contain a collection of other objects, such as overlays or pseudo-aggregate ...
Definition: subordinateManager.h:45
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual bool eval(const DtVrfObject *vrfObject)=0
The actual test to be applied.
Instances of DtVrfObjectPredicate are used to evaluate a condition, given a DtVrfObject as an argumen...
Definition: vrfObjectPredicate.h:21
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Instances of DtAbleToMovePredicate are used to determine whether an entity is capable of moving or no...
Definition: ableToMovePredicate.h:25
virtual DtVrfObjectPredicate * clone() const =0
clone function

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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