49 virtual const char*
type()
const;
53 static void setActivityCallback(
DtSimMessage* msg,
void* usr);
71 virtual void addSetDataCallbacks();
75 virtual void removeSetDataCallbacks();
79 static void requestActivitiesCallback(
DtSimMessage* msg,
void* usr);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
class DtSimRadio:
Definition: simRadio.h:25
virtual void setRadio(DtSimRadio *radio)
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
std::map< DtString, DtString > ActivitiesMap
Definition: rwActivities.h:27
File: simMsg.h.
Definition: simMessage.h:35
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
DtActivityController is a controller that handles the DtSetActivity request and assigns an activity t...
Definition: activityController.h:23
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
A DtRwActivities list will contain a list of activities (key/value pair) by entity type that will sup...
Definition: rwActivities.h:20