21 virtual boost::optional<double> percentComplete()
const;
22 virtual boost::optional<bool> isBreached()
const;
43 virtual const char*
type()
const;
46 virtual boost::shared_ptr<DtVrfObjectFeature>
createFeature();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtDynamicFeaturesContoller; creates dynamic features from entities.
Definition: dynamicFeaturesController.h:20
DtDynamicFeaturesController & operator=(const DtDynamicFeaturesController &)
Definition: aggregateDynamicFeaturesController.h:25
virtual bool isChanged() const
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
Definition: dynamicFeaturesController.h:47
virtual const char * type() const
This returns a string from compTypes.h, and identifies the type of component.
boost::optional< double > myLastPercentComplete
Definition: aggregateDynamicFeaturesController.h:49
boost::optional< bool > myLastBreached
Definition: aggregateDynamicFeaturesController.h:50
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
DtAggregateDynamicFeaturesContoller; creates dynamic features from entities.
Definition: aggregateDynamicFeaturesController.h:16
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
virtual boost::shared_ptr< DtVrfObjectFeature > createFeature()