29 const DtString& rwName = DtString::nullString(),
34 const DtString& rwName = DtString::nullString(),
45 const DtString& rwName = DtString::nullString(),
54 virtual void setEntityToFollow(
const DtUUID&);
61 virtual void setFollowDistance(
double);
62 virtual double followDistance()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: readerWriterRegistry.h:39
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwVrfObjectReference myEntityToFollow
From DtGroundFollowEntityController (gndFollwCtl.h)
Definition: aggregateFollowPSR.h:77
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class used as the reader/writer implementation of the DtVrfObjectReference.
Definition: vrfObjectReference.h:204
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
class DtAggregateFollowPSR:
Definition: aggregateFollowPSR.h:23
DtRwReal myFollowDistance
Definition: aggregateFollowPSR.h:78
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)