45 virtual void processSetTrueAggregateTaskNotify(
const DtSimTask & task);
60 static void setEngagementResultsCallback(
DtSimMessage * msg,
void * usr);
62 static void setTrueAggregateTaskNotifyCallback(
70 static void setFormationCallback(
DtSimMessage * msg,
void * usr);
77 static void setResupplyModeCallback(
DtSimMessage * msg,
void * usr);
84 static void setInvulnerableCallback(
DtSimMessage* msg,
void * usrData);
130 virtual void processSetEngagementResults(
DtSimMessage * msg);
135 virtual void processSetResupplyMode(
DtSimMessage * msg);
145 virtual void processSetInvulnerable(
DtSimMessage * msg);
152 virtual bool getFormation(
const DtString& formationName,
155 virtual void updateBoundingGeometry();
164 virtual void lookupAndCacheProcessSR();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual bool postAddComponentsInit()
Called after all components have been created, initialized and added to the component manager...
Definition: simComponent.h:146
Contains the DtLocalEntitySetController class declaration.
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
class DtSimRadio:
Definition: simRadio.h:25
virtual void setIsEnabled(bool yesNo)
virtual void processSetStateProperties(DtSimMessage *msg)
Handler for setStatePropertiesCallback().
static void setUndetectableCallback(DtSimMessage *msg, void *usrData)
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtVrfAggregateStateRepository * myAggregateStateRepository
Definition: aggregatedSetController.h:176
class DtTrueAggregateResolutionPSR:
Definition: aggregatedResolutionPSR.h:24
DtAggregatedSetController is a controller that handles new DtSetTrueAggregateMode.
Definition: aggregatedSetController.h:29
DtAggregatedResolutionPSR * myAggregatedResolutionProcessState
Pointer to a process state repository used to store state data associated with this component...
Definition: aggregatedSetController.h:183
File: simMsg.h.
Definition: simMessage.h:35
const DtSimTask * mySimTask
Definition: aggregatedSetController.h:174
virtual void tick()
Checks the #myPendingSetLocationRequest and if the terrain is available the location in #myPendingSet...
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:31
virtual void enable()
Is this component enabled or not.
virtual void setRadio(DtSimRadio *radio)
Override to add set data callbacks.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
Definition: vrfAggregateStateRepository.h:22
Contains the set of readable/writeable parameters associated with a pseudo-aggregate entities...
Definition: aggregateObjectParameters.h:29
virtual void processSetUndetectable(DtSimMessage *msg)
const DtLocalEntitySetController & operator=(const DtLocalEntitySetController &orig)
assignment operator
virtual void initializeSetsToRegister()
Sets up the myRegisterSets map with sets to register for this controller.
DtLocalEntitySetController is a controller that handles all DtSetDataRequest messages for an entity a...
Definition: localEntitySetController.h:29