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makVrv::DtOsgTexturizer Member List

This is the complete list of members for makVrv::DtOsgTexturizer, including all inherited members.

blankMaterial(osg::Node *node, int minunit=0, int maxunit=3)makVrv::DtOsgTexturizervirtual
colorizeByElevation(osg::Node *node, const std::string &definition, int textureunit=0)makVrv::DtOsgTexturizervirtual
convertImageToRGBA(osg::Image *img)makVrv::DtOsgTexturizerprotectedvirtual
createGradientImageRGBA(const std::string &def, int resolution=256)makVrv::DtOsgTexturizerprotected
defaultDrapeParameters(osg::Node *node, const std::string &definition, double &xScale, double &yScale, double &xOffset, double &yOffset, osg::Texture::WrapMode &wrapMode, osg::TexEnv::Mode &blendMode)makVrv::DtOsgTexturizervirtual
drapeTexture(osg::Node *node, const std::string &definition, int textureunit=0)makVrv::DtOsgTexturizervirtual
drapeTexture(osg::Node *node, const std::string &definition, const std::vector< double > &scale, const std::vector< double > &offset, osg::TexEnv::Mode blendmode=osg::TexEnv::MODULATE, osg::Texture::WrapMode wrapMode=osg::Texture::REPEAT, int textureunit=0)makVrv::DtOsgTexturizervirtual
drawContours(osg::Node *node, const std::string &definition, int textureunit=0)makVrv::DtOsgTexturizervirtual
DtOsgTexturizer(DtDe &de)makVrv::DtOsgTexturizer
enableAutoTexturing(osg::Node *node)makVrv::DtOsgTexturizervirtual
graphBoundingBox(const osg::Node *node, osg::BoundingBox &bbox) const makVrv::DtOsgTexturizerprotectedvirtual
isNameTextureExempt(const std::string &name) const makVrv::DtOsgTexturizerprotectedvirtual
myDemakVrv::DtOsgTexturizerprotected
project1dTexture(osg::Node *node, const std::string &texdef, const osg::Matrix &mat, osg::Texture::WrapMode wrapmode, osg::TexEnv::Mode blendmode, unsigned int texunit)makVrv::DtOsgTexturizerprotectedvirtual
project2dTexture(osg::Node *node, const std::string &texdef, const osg::Matrix &mat, osg::Texture::WrapMode wrapmode, osg::TexEnv::Mode blendmode, unsigned int texunit)makVrv::DtOsgTexturizerprotectedvirtual
rescaleTexture(osg::Node *node, const osg::Matrix &mat, osg::TexEnv::Mode blendmode, unsigned int texunit)makVrv::DtOsgTexturizerprotectedvirtual
reset(osg::Node *node, int minunit=0, int maxunit=3)makVrv::DtOsgTexturizervirtual
resetUnit(osg::Node *node, int unit)makVrv::DtOsgTexturizervirtual
setupTerrainReadImageOptions()makVrv::DtOsgTexturizerprotectedvirtual

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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