| addRecords(makArchives::DtShadowSettingsCollectionRecord &rec, makArchives::DtShadowSettingsCollectionRecord &combinedRec) | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| addShadowSettingsObjectAgent(int quality, const std::string &stringKey, DtShadowSettingsObjectAgent *agent) | makVrv::DtShadowSettingsManager | protectedvirtual |
| adjustFarAndFlagsBasedOnHAT() | makVrv::DtShadowSettingsManager | |
| antiFlickerQuantizationFactor(int quality) const | makVrv::DtShadowSettingsManager | |
| antiFlickerQuantizationFactor() const | makVrv::DtShadowSettingsManager | |
| autoSave() const | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| autoSaveIfNecessary() | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| blendCascadesBoundaries(int quality) const | makVrv::DtShadowSettingsManager | |
| blendCascadesBoundaries() const | makVrv::DtShadowSettingsManager | |
| clear() | makVrv::DtShadowSettingsManager | protectedvirtual |
| cloudsCastsShadows(int quality) const | makVrv::DtShadowSettingsManager | |
| cloudsCastsShadows() const | makVrv::DtShadowSettingsManager | |
| createShadowSettings() | makVrv::DtShadowSettingsManager | virtual |
| createShadowSettings(int quality, const std::string &stringKey) | makVrv::DtShadowSettingsManager | protectedvirtual |
| currentPolygonOffsetCascade() const | makVrv::DtShadowSettingsManager | |
| dataStorageScheme(int quality) const | makVrv::DtShadowSettingsManager | |
| dataStorageScheme() const | makVrv::DtShadowSettingsManager | |
| defaultManagerInstanceFunction(DtDe &, bool) | makVrv::DtShadowSettingsManager | friend |
| defaultManagerRegisterInstanceFunction(DtDe &, ManagerClass *) | makVrv::DtShadowSettingsManager | friend |
| dirty(int quality) const | makVrv::DtShadowSettingsManager | |
| dirty() const | makVrv::DtShadowSettingsManager | |
| DtBaseSettingsManager(DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext) | makVrv::DtBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inline |
| DtCommonBaseSettingsManager(DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext) | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inline |
| DtShadowSettingsManager(DtDe &) | makVrv::DtShadowSettingsManager | protected |
| DtShadowSettingsManagerCreator class | makVrv::DtShadowSettingsManager | friend |
| DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | |
| entitiesCastsShadows(int quality) const | makVrv::DtShadowSettingsManager | |
| entitiesCastsShadows() const | makVrv::DtShadowSettingsManager | |
| esmDarkeningFactor(int quality) const | makVrv::DtShadowSettingsManager | |
| esmDarkeningFactor() const | makVrv::DtShadowSettingsManager | |
| evsmNegativeExponent(int quality) const | makVrv::DtShadowSettingsManager | |
| evsmNegativeExponent() const | makVrv::DtShadowSettingsManager | |
| evsmPositiveExponent(int quality) const | makVrv::DtShadowSettingsManager | |
| evsmPositiveExponent() const | makVrv::DtShadowSettingsManager | |
| exportSettings(const std::string &filePath) const | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| farCascadeUpdateFrequency() | makVrv::DtShadowSettingsManager | |
| filteringScheme(int quality) const | makVrv::DtShadowSettingsManager | |
| filteringScheme() const | makVrv::DtShadowSettingsManager | |
| findShadowQualityStringKey(int quality) const | makVrv::DtShadowSettingsManager | |
| getRecord(makArchives::DtShadowSettingsCollectionRecord &record) const | makVrv::DtShadowSettingsManager | virtual |
| getShadowSettingsFromRecord(makArchives::DtShadowSettingsCollectionRecord &record, int quality) const | makVrv::DtShadowSettingsManager | virtual |
| getShadowSettingsObjectAgentPtr(int quality) const | makVrv::DtShadowSettingsManager | protected |
| getSplitRecord(std::vector< makArchives::DtShadowSettingsCollectionRecord > &rec, std::vector< std::string > &fileNames) | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| globalLightShadowMapSize() const | makVrv::DtShadowSettingsManager | |
| globalLightShadowMapSize(int quality) const | makVrv::DtShadowSettingsManager | |
| importSettings(const std::string &filePath) | makVrv::DtShadowSettingsManager | virtual |
| initializeBackup() | makVrv::DtShadowSettingsManager | protectedvirtual |
| instance(DtDe &de) | makVrv::DtShadowSettingsManager | static |
| loadDefaults() | makVrv::DtShadowSettingsManager | virtual |
| loadDefaultSettings(bool loadOnlyFactorySettings) | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| lookupShadowQuality(const std::string &stringKey) const | makVrv::DtShadowSettingsManager | |
| maximumViewDistance(int quality) const | makVrv::DtShadowSettingsManager | |
| maximumViewDistance() const | makVrv::DtShadowSettingsManager | |
| mixedSplitInterpolationValue(int quality) const | makVrv::DtShadowSettingsManager | |
| mixedSplitInterpolationValue() const | makVrv::DtShadowSettingsManager | |
| moonCastsShadows(int quality) const | makVrv::DtShadowSettingsManager | |
| moonCastsShadows() const | makVrv::DtShadowSettingsManager | |
| myAutoSaveFlag | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| myConnections | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| myCurrentPolygonOffsetCascade | makVrv::DtShadowSettingsManager | protected |
| myCurrentQualitySetting | makVrv::DtShadowSettingsManager | protected |
| myCurrentSettings | makVrv::DtShadowSettingsManager | protected |
| myDe | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| myDisplayName | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| myExtension | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| myName | makVrv::DtShadowSettingsManager | protected |
| myQuality | makVrv::DtShadowSettingsManager | protected |
| mySettingsBackup | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| myShadowSettingsObjectAgents | makVrv::DtShadowSettingsManager | mutableprotected |
| myShadowSettingsObjectAgentsMap | makVrv::DtShadowSettingsManager | protected |
| myStringKeyConverter | makVrv::DtShadowSettingsManager | protected |
| myUseDefaultSettingsRecordFlag | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| name(int quality) const | makVrv::DtShadowSettingsManager | |
| numAdditionalPassesPerCascade(int quality) const | makVrv::DtShadowSettingsManager | |
| numAdditionalPassesPerCascade() const | makVrv::DtShadowSettingsManager | |
| numberOfSplits(int quality) const | makVrv::DtShadowSettingsManager | |
| numberOfSplits() const | makVrv::DtShadowSettingsManager | |
| numPersistentPassesPerCascade(int quality) const | makVrv::DtShadowSettingsManager | |
| numPersistentPassesPerCascade() const | makVrv::DtShadowSettingsManager | |
| pcfFilterWidth(int quality) const | makVrv::DtShadowSettingsManager | |
| pcfFilterWidth() const | makVrv::DtShadowSettingsManager | |
| poissonDiskSamplingScheme(int quality) const | makVrv::DtShadowSettingsManager | |
| poissonDiskSamplingScheme() const | makVrv::DtShadowSettingsManager | |
| polygonOffsetFactor(int quality, unsigned int splitIndex) const | makVrv::DtShadowSettingsManager | |
| polygonOffsetFactor(unsigned int splitIndex) const | makVrv::DtShadowSettingsManager | |
| polygonOffsetUnits(int quality, unsigned int splitIndex) const | makVrv::DtShadowSettingsManager | |
| polygonOffsetUnits(unsigned int splitIndex) const | makVrv::DtShadowSettingsManager | |
| preFilteringScheme(int quality) const | makVrv::DtShadowSettingsManager | |
| preFilteringScheme() const | makVrv::DtShadowSettingsManager | |
| propsCastsShadows(int quality) const | makVrv::DtShadowSettingsManager | |
| propsCastsShadows() const | makVrv::DtShadowSettingsManager | |
| RecordBackupType typedef | makVrv::DtBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | protected |
| removeShadowQuality(int quality) | makVrv::DtShadowSettingsManager | protectedvirtual |
| saveDefaultSettings() | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| sdsmReadBackLatency(int quality) const | makVrv::DtShadowSettingsManager | |
| sdsmReadBackLatency() const | makVrv::DtShadowSettingsManager | |
| setAdjustFarAndFlagsBasedOnHAT(int quality, bool adaptive) | makVrv::DtShadowSettingsManager | |
| setAntiFlickerQuantizationFactor(int quality, float antiFlickerQuantizationFactor) | makVrv::DtShadowSettingsManager | |
| setAutoSave(bool doit) | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| setBlendCascadesBoundaries(int quality, bool blendCascadesBoundaries) | makVrv::DtShadowSettingsManager | |
| setCloudsCastsShadows(int quality, bool castShadows) | makVrv::DtShadowSettingsManager | |
| setCurrentPolygonOffsetCascade(unsigned int cascade) | makVrv::DtShadowSettingsManager | |
| setDataStorageScheme(int quality, makArchives::DtShadowSettingsRecord::DataStorageScheme dataStorageScheme) | makVrv::DtShadowSettingsManager | |
| setDirty(int quality, bool dirty) | makVrv::DtShadowSettingsManager | |
| setEntitiesCastsShadows(int quality, bool castShadows) | makVrv::DtShadowSettingsManager | |
| setESMDarkeningFactor(int quality, double esmDarkeningFactor) | makVrv::DtShadowSettingsManager | |
| setEVSMNegativeExponent(int quality, double evsmNegativeExponent) | makVrv::DtShadowSettingsManager | |
| setEVSMPositiveExponent(int quality, double evsmPositiveExponent) | makVrv::DtShadowSettingsManager | |
| setFarCascadeUpdateFrequency(int quality, double update_freq) | makVrv::DtShadowSettingsManager | |
| setFilteringScheme(int quality, makArchives::DtShadowSettingsRecord::FilteringScheme filteringScheme) | makVrv::DtShadowSettingsManager | |
| setFromRecord(const makArchives::DtShadowSettingsCollectionRecord &record) | makVrv::DtShadowSettingsManager | virtual |
| setGlobalLightShadowMapSize(int quality, unsigned int size) | makVrv::DtShadowSettingsManager | |
| setMaximumViewDistance(int quality, double viewDistance) | makVrv::DtShadowSettingsManager | |
| setMixedSplitInterpolationValue(int quality, double interp) | makVrv::DtShadowSettingsManager | |
| setMoonCastsShadows(int quality, bool castShadows) | makVrv::DtShadowSettingsManager | |
| setName(int quality, const std::string &name) | makVrv::DtShadowSettingsManager | |
| setNumAdditionalPassesPerCascade(int quality, unsigned int numPasses) | makVrv::DtShadowSettingsManager | |
| setNumberOfSplits(int quality, unsigned int numSplits) | makVrv::DtShadowSettingsManager | |
| setNumPersistentPassesPerCascade(int quality, unsigned int numPasses) | makVrv::DtShadowSettingsManager | |
| setPcfFilterWidth(int quality, unsigned int pcfFilterWidth) | makVrv::DtShadowSettingsManager | |
| setPoissonDiskSamplingScheme(int quality, makArchives::DtShadowSettingsRecord::PoissonDiskSamplingScheme poissonDiskSamplingScheme) | makVrv::DtShadowSettingsManager | |
| setPolygonOffset(int quality, unsigned int splitIndex, float factor, float units) | makVrv::DtShadowSettingsManager | |
| setPreFilteringScheme(int quality, makArchives::DtShadowSettingsRecord::PreFilteringScheme preFilteringScheme) | makVrv::DtShadowSettingsManager | |
| setPropsCastsShadows(int quality, bool castShadows) | makVrv::DtShadowSettingsManager | |
| setSDSMReadBackLatency(int quality, unsigned int sdsmReadBackLatency) | makVrv::DtShadowSettingsManager | |
| setShadowAmbientFactor(int quality, float shadowAmbientFactor) | makVrv::DtShadowSettingsManager | |
| setShadowsEnabled(bool shadowsEnabled) | makVrv::DtShadowSettingsManager | |
| setShadowSettingsFromRecord(const makArchives::DtShadowSettingsCollectionRecord &record, int quality) | makVrv::DtShadowSettingsManager | virtual |
| setShadowStabilizationScheme(int quality, makArchives::DtShadowSettingsRecord::ShadowStabilizationScheme shadowStabilizationScheme) | makVrv::DtShadowSettingsManager | |
| setSplitDistanceComputeScheme(int quality, makArchives::DtShadowSettingsRecord::SplitDistanceComputeScheme splitDistanceComputeScheme) | makVrv::DtShadowSettingsManager | |
| setSplitFarDistanceBias(int quality, double bias) | makVrv::DtShadowSettingsManager | |
| setSplitNearDistanceMaximumBias(int quality, double bias) | makVrv::DtShadowSettingsManager | |
| setSplitNearDistanceMinimumBias(int quality, double bias) | makVrv::DtShadowSettingsManager | |
| setSplitSelectionScheme(int quality, makArchives::DtShadowSettingsRecord::SplitSelectionScheme splitSelectionScheme) | makVrv::DtShadowSettingsManager | |
| setSpotLightShadowMapSize(int quality, unsigned int size) | makVrv::DtShadowSettingsManager | |
| setTerrainCastsShadows(int quality, bool castShadows) | makVrv::DtShadowSettingsManager | |
| settings() | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| settings() const | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| settingsBackup() | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| settingsBackup() const | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| setUseCachedFarCascade(int quality, bool useCachedFarCascade) | makVrv::DtShadowSettingsManager | |
| setUseCameraDepthBufferForSDSM(int quality, bool useCameraDepthBufferForSDSM) | makVrv::DtShadowSettingsManager | |
| setUseDefaultSettingsRecord(bool useit) | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| setUseFrontFaceCulling(int quality, bool useFrontFaceCulling) | makVrv::DtShadowSettingsManager | |
| setUseMaximumViewDistance(int quality, bool useMaximumViewDistance) | makVrv::DtShadowSettingsManager | |
| setUsePolygonOffset(int quality, bool usePolygonOffset) | makVrv::DtShadowSettingsManager | |
| setUseSDSM(int quality, bool useSDSM) | makVrv::DtShadowSettingsManager | |
| setUseViewportMulticast(int quality, bool useViewportMulticast) | makVrv::DtShadowSettingsManager | |
| setVisualizeShadows(int quality, bool visualizeShadows) | makVrv::DtShadowSettingsManager | |
| setVSMMininumVariance(int quality, double vsmMininumVariance) | makVrv::DtShadowSettingsManager | |
| shadowAmbientFactor(int quality) const | makVrv::DtShadowSettingsManager | |
| shadowAmbientFactor() const | makVrv::DtShadowSettingsManager | |
| shadowsEnabled() const | makVrv::DtShadowSettingsManager | |
| shadowSettingsAdded | makVrv::DtShadowSettingsManager | |
| shadowSettingsAdjustFarAndFlagsBasedOnHATChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsAntiFlickerQuantizationFactorChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsBlendCascadesBoundariesChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsCloudsCastsShadowsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsCollectionBackup() | makVrv::DtShadowSettingsManager | virtual |
| shadowSettingsDataStorageSchemeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsDirtyChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsEntitiesCastsShadowsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsESMDarkeningFactorChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsEVSMNegativeExponentChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsEVSMPositiveExponentChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsFarCascadeUpdateFreqChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsFilteringSchemeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsGlobalLightShadowMapSizeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsMaximumViewDistanceChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsMixedSplitInterpolationValueChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsMoonCastsShadowsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsNameChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsNumAdditionalPassesPerCascadeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsNumberOfSplitsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsNumPersistentPassesPerCascadeChanged | makVrv::DtShadowSettingsManager | |
| ShadowSettingsObjectAgents typedef | makVrv::DtShadowSettingsManager | protected |
| ShadowSettingsObjectAgentsMap typedef | makVrv::DtShadowSettingsManager | protected |
| shadowSettingsPcfFilterWidthChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsPoissonDiskSamplingSchemeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsPolygonOffsetFactorChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsPolygonOffsetUnitsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsPreFilteringSchemeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsPropsCastsShadowsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsSDSMReadBackLatencyChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsShadowFactorChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsShadowsEnabledChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsShadowStabilizationSchemeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsSplitDistanceComputeSchemeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsSplitFarDistanceBiasChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsSplitNearDistanceMaximumBiasChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsSplitNearDistanceMinimumBiasChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsSplitSelectionSchemeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsSpotLightShadowMapSizeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsTerrainCastsShadowsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsToBeRemoved | makVrv::DtShadowSettingsManager | |
| shadowSettingsUseCachedFarCascadeChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsUseCameraDepthBufferForSDSMChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsUseFrontFaceCullingChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsUseMaximumViewDistanceChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsUsePolygonOffsetChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsUseSDSMChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsUseViewportMulticastChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsVisualizeShadowsChanged | makVrv::DtShadowSettingsManager | |
| shadowSettingsVSMMininumVarianceChanged | makVrv::DtShadowSettingsManager | |
| shadowStabilizationScheme(int quality) const | makVrv::DtShadowSettingsManager | |
| shadowStabilizationScheme() const | makVrv::DtShadowSettingsManager | |
| slot_slaveAdded(const makVrv::DtDeRecord &igRecord) | makVrv::DtShadowSettingsManager | protected |
| splitDistanceComputeScheme(int quality) const | makVrv::DtShadowSettingsManager | |
| splitDistanceComputeScheme() const | makVrv::DtShadowSettingsManager | |
| splitFarDistanceBias(int quality) const | makVrv::DtShadowSettingsManager | |
| splitFarDistanceBias() const | makVrv::DtShadowSettingsManager | |
| splitNearDistanceMaximumBias(int quality) const | makVrv::DtShadowSettingsManager | |
| splitNearDistanceMaximumBias() const | makVrv::DtShadowSettingsManager | |
| splitNearDistanceMinimumBias(int quality) const | makVrv::DtShadowSettingsManager | |
| splitNearDistanceMinimumBias() const | makVrv::DtShadowSettingsManager | |
| splitSelectionScheme(int quality) const | makVrv::DtShadowSettingsManager | |
| splitSelectionScheme() const | makVrv::DtShadowSettingsManager | |
| spotLightShadowMapSize(int quality) const | makVrv::DtShadowSettingsManager | |
| spotLightShadowMapSize() const | makVrv::DtShadowSettingsManager | |
| terrainCastsShadows(int quality) const | makVrv::DtShadowSettingsManager | |
| terrainCastsShadows() const | makVrv::DtShadowSettingsManager | |
| useCachedFarCascade() const | makVrv::DtShadowSettingsManager | |
| useCameraDepthBufferForSDSM(int quality) const | makVrv::DtShadowSettingsManager | |
| useCameraDepthBufferForSDSM() const | makVrv::DtShadowSettingsManager | |
| useDefaultSettingsRecord() const | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| useFrontFaceCulling(int quality) const | makVrv::DtShadowSettingsManager | |
| useFrontFaceCulling() const | makVrv::DtShadowSettingsManager | |
| useMaximumViewDistance(int quality) const | makVrv::DtShadowSettingsManager | |
| useMaximumViewDistance() const | makVrv::DtShadowSettingsManager | |
| usePolygonOffset(int quality) const | makVrv::DtShadowSettingsManager | |
| usePolygonOffset() const | makVrv::DtShadowSettingsManager | |
| useSDSM(int quality) const | makVrv::DtShadowSettingsManager | |
| useSDSM() const | makVrv::DtShadowSettingsManager | |
| useViewportMulticast() const | makVrv::DtShadowSettingsManager | |
| visualizeShadows(int quality) const | makVrv::DtShadowSettingsManager | |
| visualizeShadows() const | makVrv::DtShadowSettingsManager | |
| vsmMininumVariance(int quality) const | makVrv::DtShadowSettingsManager | |
| vsmMininumVariance() const | makVrv::DtShadowSettingsManager | |
| ~DtBaseSettingsManager() | makVrv::DtBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| ~DtCommonBaseSettingsManager() | makVrv::DtCommonBaseSettingsManager< makArchives::DtShadowSettingsCollectionRecord > | inlinevirtual |
| ~DtShadowSettingsManager() | makVrv::DtShadowSettingsManager | virtual |
| ~DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | virtual |