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makVrv::DtTerrainEditorLogic Member List

This is the complete list of members for makVrv::DtTerrainEditorLogic, including all inherited members.

addData(const std::string &url)makVrv::DtTerrainEditorLogicprotectedvirtual
commitChange(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
connectSignals()makVrv::DtTerrainEditorLogicprotectedvirtual
createOsgEarthModelLayerRequest(const std::string &name, const std::string &driver, const DtUnicode &url, const std::string &wfsType)makVrv::DtTerrainEditorLogicprotected
createOsgEarthTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
createOsgEarthTerrainLayerRequest(int type, const std::string &name, const std::string &driver, const DtUnicode &url)makVrv::DtTerrainEditorLogicprotected
disconnectSignals()makVrv::DtTerrainEditorLogicprotectedvirtual
DtTerrainEditorLogic()makVrv::DtTerrainEditorLogicprivate
DtTerrainEditorLogic(const DtTerrainEditorLogic &)makVrv::DtTerrainEditorLogicprivate
DtTerrainEditorLogic(DtDe &de, DtTerrainEditorInterface *iFace)makVrv::DtTerrainEditorLogicprotected
DtTerrainEditorLogicCreator classmakVrv::DtTerrainEditorLogicfriend
DtTerrainEditorMapCallbak classmakVrv::DtTerrainEditorLogicfriend
findFeatureLayer(const std::string &name)makVrv::DtTerrainEditorLogicprotectedvirtual
findFileNameOfTerrainPatch(const std::string &terrainDefinition)makVrv::DtTerrainEditorLogicprotectedvirtual
findGeoExtentForGroundCoverLayer(osgEarth::Splat::GroundCoverLayer *layer)makVrv::DtTerrainEditorLogicprotected
findGeoExtentForSplatLayer(osgEarth::Splat::SplatLayer *layer)makVrv::DtTerrainEditorLogicprotected
findIndexForGroupItem(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
findOceanLayer(const std::string &name)makVrv::DtTerrainEditorLogicprotectedvirtual
findTerrainPatch(const std::string &defintion)makVrv::DtTerrainEditorLogicprotectedvirtual
generateOsgEarthTerrainFileName()makVrv::DtTerrainEditorLogicprotectedvirtual
getConfigForElevationLayer(osgEarth::ElevationLayer *layer, const osgEarth::ElevationLayerOptions &options, osgEarth::Config &optionConfig)makVrv::DtTerrainEditorLogicprotectedvirtual
getConfigForImageLayer(osgEarth::ImageLayer *layer, const osgEarth::ImageLayerOptions &options, osgEarth::Config &optionConfig)makVrv::DtTerrainEditorLogicprotectedvirtual
getConfigForMaskLayer(osgEarth::TerrainConstraintLayer *layer, const osgEarth::MaskLayerOptions &options, osgEarth::Config &optionConfig)makVrv::DtTerrainEditorLogicprotectedvirtual
getConfigForModelLayer(osgEarth::ModelLayer *layer, const osgEarth::ModelLayerOptions &options, osgEarth::Config &optionConfig)makVrv::DtTerrainEditorLogicprotectedvirtual
getConfigForOsgEarthTerrainProperty(const osgEarth::MapOptions &mapOptions, const osgEarth::MapNodeOptions &mapNodeOptions, const osgEarth::TerrainOptions &terrainOptions, osgEarth::Config &mapConfig, osgEarth::Config &optionConfig)makVrv::DtTerrainEditorLogicprotectedvirtual
getContentGroupKeyTypeFromClassName(std::string className) const makVrv::DtTerrainEditorLogicprotected
getContentItemKeyTypeFromClassName(std::string className) const makVrv::DtTerrainEditorLogicprotected
getTerrainContentGroupItemDisplayName(int type)makVrv::DtTerrainEditorLogicprotectedvirtual
getTerrainContentItemKey(const std::string &type, const std::string &name)makVrv::DtTerrainEditorLogicprotectedvirtual
ifTerrainContentItemHasProperty(DtTerrainEditorInterface::TerrainContentItemType type)makVrv::DtTerrainEditorLogicprotectedvirtual
isOsgEarthTerrain(const DtUnicode &fileName)makVrv::DtTerrainEditorLogicprotectedvirtual
isTerrainContentItemVisibilityCheckboxEnabled(int type) const makVrv::DtTerrainEditorLogicprotected
moveCameraToGeoExtent(const osgEarth::GeoExtent &geoExtent)makVrv::DtTerrainEditorLogicprotectedvirtual
moveCameraToTerrainCenter(const std::string &terrainDefinition)makVrv::DtTerrainEditorLogicprotectedvirtual
moveTerrainContentItem(const DtTerrainEditorInterface::TerrainContentItemKey &key, bool up)makVrv::DtTerrainEditorLogicvirtual
myDemakVrv::DtTerrainEditorLogicprotected
myDontShowReloadTerrainWarningMessageBoxmakVrv::DtTerrainEditorLogicprotectedstatic
myElevationLayerExtensionsmakVrv::DtTerrainEditorLogicprotected
myImageLayerExtensionsmakVrv::DtTerrainEditorLogicprotected
myInsertIndexmakVrv::DtTerrainEditorLogicprotected
myInterfacemakVrv::DtTerrainEditorLogicprotected
myMapmakVrv::DtTerrainEditorLogicprotected
myMapNodemakVrv::DtTerrainEditorLogicprotected
myMedfTerrainDirmakVrv::DtTerrainEditorLogicprotected
myNeedSaveEarthFilemakVrv::DtTerrainEditorLogicprotected
myOriginalTerrainRecordmakVrv::DtTerrainEditorLogicprotected
myOsgEarthDataRequestQueuemakVrv::DtTerrainEditorLogicprotected
myOsgEarthFileParsermakVrv::DtTerrainEditorLogicprotected
myOsgEarthTerrainDefinitionmakVrv::DtTerrainEditorLogicprotected
myOsgEarthTerrainDirmakVrv::DtTerrainEditorLogicprotected
myOsgEarthTerrainFileNamemakVrv::DtTerrainEditorLogicprotected
myOsgEarthTerrainKeymakVrv::DtTerrainEditorLogicprotected
myOsgEarthTerrainNamemakVrv::DtTerrainEditorLogicprotected
myReloadFlagmakVrv::DtTerrainEditorLogicprotected
myReloadModelNamemakVrv::DtTerrainEditorLogicprotected
mySignalsmakVrv::DtTerrainEditorLogicprotected
myTemplateFilesmakVrv::DtTerrainEditorLogicprotected
myTemplatePathmakVrv::DtTerrainEditorLogicprotected
onElevationLayerCreated(osgEarth::ElevationLayer *elevationLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
onImageLayerCreated(osgEarth::ImageLayer *imageLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
onMaskLayerCreated(osgEarth::TerrainConstraintLayer *maskLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
onModelLayerCreated(osgEarth::ModelLayer *modelLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
onOsgEarthTerrainCleared()makVrv::DtTerrainEditorLogicprotectedvirtual
operator=(const DtTerrainEditorLogic &)makVrv::DtTerrainEditorLogicprivate
populateElevationLayer(osgEarth::ElevationLayer *elevationLayer, int sequence)makVrv::DtTerrainEditorLogicprotectedvirtual
populateElevationLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
populateFeatureLayer(const DtFeatureLayer *featureLayer, int sequence)makVrv::DtTerrainEditorLogicprotectedvirtual
populateImageLayer(osgEarth::ImageLayer *imageLayer, int sequence)makVrv::DtTerrainEditorLogicprotectedvirtual
populateImageLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
populateLandCoverLayer(osgEarth::LandCoverLayer *layer, int sequence)makVrv::DtTerrainEditorLogicprotectedvirtual
populateLandCoverLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
populateOceanLayer(const DtOceanLayer *oceanLayer, int sequence)makVrv::DtTerrainEditorLogicprotectedvirtual
populateOsgEarthFragments()makVrv::DtTerrainEditorLogicprotectedvirtual
populateOsgEarthLayer(osg::ref_ptr< osgEarth::Layer > layer, int index)makVrv::DtTerrainEditorLogicprotectedvirtual
populateOsgEarthLayers()makVrv::DtTerrainEditorLogicprotected
populateOsgEarthTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
populateTerrainPatch(const DtTerrainPatchObject *terrainPatchObject, int sequence)makVrv::DtTerrainEditorLogicprotectedvirtual
processOsgEarthTerrain(const std::string &terrainDefinition, const DtUnicode &fileName)makVrv::DtTerrainEditorLogicprotectedvirtual
reloadOsgEarthTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
reloadTerrainPatch(const std::string &terrainDefinition)makVrv::DtTerrainEditorLogicprotectedvirtual
removeBuildingLayer(osgEarth::Buildings::BuildingLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeBuildingLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeConfigInOsgEarthFile(const std::string &key, const std::string &name)makVrv::DtTerrainEditorLogicprotectedvirtual
removeElevationLayer(osgEarth::ElevationLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeElevationLayerFromFile(osgEarth::ElevationLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeElevationLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeFeatureLayer(DtFeatureLayer *feature)makVrv::DtTerrainEditorLogicprotectedvirtual
removeFeatureLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeGroundCoverLayer(osgEarth::Splat::GroundCoverLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeGroundCoverLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeImageLayer(osgEarth::ImageLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeImageLayerFromFile(osgEarth::ImageLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeImageLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeLandCoverLayer(osgEarth::LandCoverLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeLandCoverLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeMaskLayerFromFile(osgEarth::TerrainConstraintLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeModelLayer(osgEarth::ModelLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeModelLayerFromFile(osgEarth::ModelLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeModelLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeOceanLayer(DtOceanLayer *ocean)makVrv::DtTerrainEditorLogicprotectedvirtual
removeOceanLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeOsgEarthFeatureLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeOsgEarthLayer(osgEarth::Layer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeOsgEarthTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
removeRoadSurfaceLayer(osgEarth::Splat::RoadSurfaceLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeRoadSurfaceLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeSplatLayer(osgEarth::Splat::SplatLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
removeSplatLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
removeTemplateFiles()makVrv::DtTerrainEditorLogicprotectedvirtual
removeTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
removeTerrainPatch(DtTerrainPatch *patch)makVrv::DtTerrainEditorLogicprotectedvirtual
removeTerrainPatches()makVrv::DtTerrainEditorLogicprotectedvirtual
saveBuildingLayer(osgEarth::Buildings::BuildingLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveBuildingLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveElevationLayer(osgEarth::ElevationLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveElevationLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveFeatureLayer(DtFeatureLayer *feature)makVrv::DtTerrainEditorLogicprotectedvirtual
saveFeatureLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveGroundCoverLayer(osgEarth::Splat::GroundCoverLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveGroundCoverLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveImageLayer(osgEarth::ImageLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveImageLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveLandCoverLayer(osgEarth::LandCoverLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveLandCoverLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveModelLayer(osgEarth::ModelLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveModelLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveOceanLayer(DtOceanLayer *ocean)makVrv::DtTerrainEditorLogicprotectedvirtual
saveOceanLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveOsgEarthLayer(osgEarth::Layer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveOsgEarthTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
saveOsgEarthTerrain(const DtUnicode &fileName)makVrv::DtTerrainEditorLogicprotectedvirtual
saveRoadSurfaceLayer(osgEarth::Splat::RoadSurfaceLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveRoadSurfaceLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveSplatLayer(osgEarth::Splat::SplatLayer *layer)makVrv::DtTerrainEditorLogicprotectedvirtual
saveSplatLayers()makVrv::DtTerrainEditorLogicprotectedvirtual
saveTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
saveTerrainPatch(DtTerrainPatch *patch)makVrv::DtTerrainEditorLogicprotectedvirtual
saveTerrainPatches()makVrv::DtTerrainEditorLogicprotectedvirtual
setFeatureLayersVisibility(bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setFeatureLayerVisibility(DtFeatureLayer *feature, bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setImageLayersVisibility(bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setOceanLayersVisibility(bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setOceanLayerVisibility(DtOceanLayer *ocean, bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setOsgEarthFragmentOptions(const DtOsgEarthFile *file)makVrv::DtTerrainEditorLogicprotectedvirtual
setOsgEarthLayerVisibility(bool visible)makVrv::DtTerrainEditorLogicprotected
setOsgEarthTerrainVisibility(bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setTerrainContentItemName(const DtTerrainEditorInterface::TerrainContentItemKey &key, const std::string &newName)makVrv::DtTerrainEditorLogicvirtual
setTerrainContentItemVisible(const DtTerrainEditorInterface::TerrainContentItemKey &key, bool visible)makVrv::DtTerrainEditorLogicvirtual
setTerrainPatchesVisibility(bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setTerrainPatchVisibility(DtTerrainPatch *patch, bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
setTerrainPropertyItemOption(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
setTerrainVisibility(bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_addData(std::vector< std::string > files)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_addFeatureLayerButtonReleased(const DtUnicode &fileName, bool toFrontEnd, bool toSimEngine)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_addOceanLayerButtonReleased()makVrv::DtTerrainEditorLogicprotectedvirtual
slot_clientAdded()makVrv::DtTerrainEditorLogicprotectedvirtual
slot_deleteTerrainContentTreeWidgetItem(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_featureLayerAdded(const DtFeatureLayer &layer)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_featureLayerToBeDeleted(const DtFeatureLayer &layer)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_generateBoundary(const std::string &terrainPatchDefinition, const std::string &name, bool geocentric, bool convexHull)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_generateBoundaryButton_released()makVrv::DtTerrainEditorLogicprotectedvirtual
slot_generateCacheButtonReleased()makVrv::DtTerrainEditorLogicprotectedvirtual
slot_oceanLayerAdded(const DtOceanLayer &layer)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_oceanLayerHeightChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, double height)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_oceanLayerLodChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, int lod)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_oceanLayerNameChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, const std::string &name)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_oceanLayerToBeDeleted(const DtOceanLayer &layer)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_osgEarthDebugModeStateChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, bool enabled)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_osgEarthFragmentCommitChangesButtonReleased(const std::vector< DtTerrainEditorInterface::TerrainContentItemKey > &keys)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_osgEarthFragmentTreeWidget_currentItemChanged(const std::string &key)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_osgEarthModelLayerRequestAdded(const std::string &name, const std::string &driver, const DtUnicode &url, const std::string &wfsType)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_osgEarthTerrainLayerRequestAdded(int type, const std::string &name, const std::string &driver, const DtUnicode &url)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_quit()makVrv::DtTerrainEditorLogicprotectedvirtual
slot_saveTerrain()makVrv::DtTerrainEditorLogicprotectedvirtual
slot_saveTerrainContentTreeWidgetItem(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainCleared()makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainContentCommitChangesButtonReleased(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainContentRevertChangesButtonReleased(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainContentTreeWidget_itemDoubleClicked(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainDescriptionChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, const std::string &description)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainLoaded(const makArchives::DtTerrainRecord &)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainMaxPagedLODsChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, int maxPagedLODs)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainPatchCreated(DtTerrainPatchObject &terrainPatchObject)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainPatchToBeDeleted(const DtTerrainPatch &patch)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainPropertyTreeWidgetItem_currentItemChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_terrainToBeCleared(bool reload)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_visibleLayerMaxVisibleRangeChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, double maxRange)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_visibleLayerMinVisibleRangeChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, double minRange)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_visibleLayerOpacityChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, double opacity)makVrv::DtTerrainEditorLogicprotectedvirtual
slot_visibleLayerVisiblityChanged(const DtTerrainEditorInterface::TerrainContentItemKey &key, bool visible)makVrv::DtTerrainEditorLogicprotectedvirtual
syncCurrentScene()makVrv::DtTerrainEditorLogicprotectedvirtual
syncElevationLayerToOsgEarthFile(osgEarth::ElevationLayer *elevationLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
syncImageLayerToOsgEarthFile(osgEarth::ImageLayer *imageLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
syncMaskConfigToOsgEarthFile(const std::string &name, const std::string &boundary)makVrv::DtTerrainEditorLogicprotectedvirtual
syncMaskLayerToOsgEarthFile(osgEarth::TerrainConstraintLayer *maskLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
syncModelLayerToOsgEarthFile(osgEarth::ModelLayer *modelLayer)makVrv::DtTerrainEditorLogicprotectedvirtual
updateElevationLayerProperty(osgEarth::ElevationLayer *layer, const osgEarth::ElevationLayerOptions &options)makVrv::DtTerrainEditorLogicprotectedvirtual
updateFeatureLayerProperty(DtFeatureLayer *layer, const makArchives::DtFeatureLayerRecord &rec)makVrv::DtTerrainEditorLogicprotectedvirtual
updateImageLayerProperty(osgEarth::ImageLayer *layer, const osgEarth::ImageLayerOptions &options)makVrv::DtTerrainEditorLogicprotectedvirtual
updateModelLayerProperty(osgEarth::ModelLayer *layer, const osgEarth::ModelLayerOptions &options)makVrv::DtTerrainEditorLogicprotectedvirtual
updateOceanLayerProperty(DtOceanLayer *layer, const makArchives::DtOceanLayerRecord &rec)makVrv::DtTerrainEditorLogicprotectedvirtual
updateOpenFlightTerrainProperty(DtTerrainPatch *patch, const makArchives::DtModelDefinitionRecord &rec)makVrv::DtTerrainEditorLogicprotectedvirtual
updateOsgEarthTerrainProperty(const std::string &oldName, const osgEarth::MapOptions &mapOptions, const osgEarth::MapNodeOptions &mapNodeOptions, const osgEarth::TerrainOptions &terrainOptions)makVrv::DtTerrainEditorLogicprotectedvirtual
~DtTerrainEditorLogic()makVrv::DtTerrainEditorLogicvirtual

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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