VR-Forces 4.10 Class Documentation
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consoleMessageCommandExecutor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2006 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: consoleMessageCommandExecutor.h,v $ $Revision: 1.2 $ $State: Exp $
7 *******************************************************************************/
8 
11 
13 
14 #ifndef consoleMessageCommandExecutor_h
15 #define consoleMessageCommandExecutor_h
16 
19 
26 {
27 public:
29 
31 
33  virtual bool execute(const DtSimCommand* command, DtSimCommandContextPtr& context, const DtPlan* = 0);
34 
36  virtual bool execute(const DtSimCommand* command, DtSimCommandContextPtr& context, const DtUUID& object,
37  const DtPlan* = 0);
38 
40  static DtSimCommandExecutor* create(DtSimManager* simManager);
41 
42 private:
49 };
50 
51 #endif
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
virtual bool execute(const DtSimCommand *command, DtSimCommandContextPtr &context, const DtPlan *plan=0)=0
Perform the actual execution of the DtSimCommand.
Abstract base class for all simCommand executors.
Definition: simCommandExecutor.h:30
#define DT_DLL_vrfplanmgr
This file is used to determine how to build.
Definition: vrfplanmgrDefines.h:28
DtSimCommandExecutor & operator=(const DtSimCommandExecutor &orig)
Not implemented.
DtSimCommand is an abstract base class from which commands can derive.
Definition: simCommand.h:32
DtConsoleMessageCommandExecutor.
Definition: consoleMessageCommandExecutor.h:25
class DtPlan:
Definition: plan.h:91
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtBoost::shared_ptr< DtSimCommandContext > DtSimCommandContextPtr
Definition: simCommandStmt.h:28

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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