VR-Forces 4.10 Class Documentation
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cruiseMissileDefaultController.h
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1 /*******************************************************************************
2 ** Copyright (c) 2005 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 
12 #pragma once
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18 #define CRUISE_MISSILE_LAUNCH_PHASE_TIME 60
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21 
34 {
35 
36 public:
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41  DtVrfObject* owner,
42  DtSimManager* simManager,
43  DtComponentDescriptor* desc = 0,
44  DtReaderWriterRegistry* parentRegistry = 0);
45 
48 
50  virtual bool init();
51 
54  virtual void preFirstTickInit();
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59  virtual void tick();
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63  virtual const char* type() const;
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68  static DtSimComponent * creator(const DtString& name,
69  DtVrfObject* owner,
70  DtSimManager* simManager,
71  DtComponentDescriptor* desc = 0,
72  DtReaderWriterRegistry* parentRegistry = 0);
73 
74 private:
75 
78 
81  orig);
82 
86 };
87 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void tick()
Only gets actuator values the first time it's called.
virtual bool init()
Initializes myFixedWingEntityState.
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtFixedWingPilotController is a controller that models the capabilities of a fixed-wing pilot...
Definition: fixedWingPilotController.h:46
const DtFixedWingPilotController & operator=(const DtFixedWingPilotController &orig)
assignment operator; not implemented
virtual const char * type() const
Returns a string identifies the class type of component.
DtCruiseMissileDefaultController is a controller that directs the missile entity controlled by this c...
Definition: cruiseMissileDefaultController.h:33
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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