VR-Forces 4.10 Class Documentation
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cruiseMissileMoveAlongController.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
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14 #pragma once
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18 class DtString;
19 class DtSimManager;
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30 {
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32 public:
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37  DtVrfObject* owner,
38  DtSimManager* simManager,
39  DtComponentDescriptor* desc = 0,
40  DtReaderWriterRegistry* parentRegistry = 0);
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44 
47  virtual const char* type() const;
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52  static DtSimComponent * creator(const DtString& name,
53  DtVrfObject* owner,
54  DtSimManager* simManager,
55  DtComponentDescriptor* desc = 0,
56  DtReaderWriterRegistry* parentRegistry = 0);
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58 protected:
61  virtual bool setMovementStatusFromRoute();
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63 protected:
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75 };
76 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual bool setMovementStatusFromRoute()
Looks at the current point in the route and the entity's position and determines which type of moveme...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtCruiseMissileMoveAlongController models movement along a route for cruise missile entities...
Definition: cruiseMissileMoveAlongController.h:29
virtual const char * type() const
Returns a string identifies the class type of component.
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
DtFixedWingMoveAlongController is a controller that models the movement of a fixed wing entity along ...
Definition: fixedWingMoveAlongController.h:47
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtFixedWingMoveAlongController & operator=(const DtFixedWingMoveAlongController &orig)
assignment operator

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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