15 #include <vlutil/vlConfig.h>
98 virtual const char*
type()
const;
117 static void setFormationCallback(
DtSimMessage * msg,
void * usr);
124 static void setFormationTypeCallback(
DtSimMessage * msg,
void * usr);
131 static void setHeadingCallback(
DtSimMessage * msg,
void * usr);
138 static void setLocationCallback(
DtSimMessage * msg,
void * usr);
145 static void snapIntoFormationCallback(
DtSimMessage * msg,
void * usr);
152 static void subordinatesChangedCallback(
const DtUUID& superior,
const DtUUID& subordinate,
void* usr);
159 static void nodeAddedCallback(
const DtUUID& subordinate,
void* userData);
160 virtual void processNodeAddedCallback(
const DtUUID& subordinate);
177 static void onTaskNotifyCallback(
const DtSimTask & task,
194 virtual bool formationUpdateIsNeeded()
const;
209 virtual void processSetFormationType(
DtSimMessage * msg);
229 virtual void processSnapIntoFormation(
DtSimMessage * msg);
239 virtual void processSubordinatesChanged(
const DtUUID& superior,
const DtUUID& subordinate);
259 virtual void snapIntoFormation(
const DtString& formation,
260 const DtVector& location,
double heading,
bool applyHeading);
270 virtual void getCurrentFormation(
DtFormation& formation);
288 virtual int findPositionInVector(
const std::vector<DtEntityIdentifier> subordinateList,
289 const DtEntityIdentifier& entityId)
const;
302 virtual void generateFormationAtPositionAndOrientation(
const DtVector& geocentricOrigin,
303 const DtTaitBryan& geocentricOrientation, std::vector<DtVector> geocentricPositions,
310 virtual void generateWorkingFormation(
DtFormation& formation);
314 virtual void updateFormationState();
317 virtual void registerWithOrgManager();
320 virtual void unregisterWithOrgManager();
335 const DtUUID& subordinate)
const;
342 virtual bool createPSR();
352 virtual void processOnTaskNotifyCallback(
const DtSimTask & task,
355 static void requestAvailableFormationsCallback(
const DtVrfObjectMessage* msg,
void* usr);
360 virtual void addSetDataCallbacks();
364 void removeSetDataCallbacks();
440 virtual const char*
type()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
Description: Objects may contain a collection of other objects, such as overlays or pseudo-aggregate ...
Definition: subordinateManager.h:45
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: organizationManagerNode.h:64
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
class DtSimRadio:
Definition: simRadio.h:25
DtBoost::shared_ptr< const DtOrgViewManagedObjectList > DtOrgViewManagedObjectListConstPtr
Typedef for a shared pointer to a const DtOrgViewManagedObjectList.
Definition: orgViewManagedObjectList.h:34
virtual void setRadio(DtSimRadio *radio)
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
DtSetDataRequest is an abstract base class from which real setDataRequests can derive.
Definition: setDataRequest.h:40
virtual void enable()
Is this component enabled or not.
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component.
The base class for all messages to/from a specific DtVrfObject.
Definition: vrfObjectMessage.h:30
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
This class manages the distribution of DtSetDataRequests within a single DtVrfObject.
Definition: setDataManager.h:37
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:31
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
void processSetLocation(DtSetDataRequest *set, const DtVertexList &vertices, double position, DtMoveAlongRouteTimeEstimator *est)
These functions handle the standard sets that can affect the time estimates.
Definition: vrfAggregateStateRepository.h:22
Contains the set of readable/writeable parameters associated with a pseudo-aggregate entities...
Definition: aggregateObjectParameters.h:29
DtCompatibilityRadio.
Definition: compatibilityRadio.h:30