52 virtual const char*
type()
const;
64 static void moveToTaskCallback(
DtSimMessage * msg,
void * usr);
67 static void taskCompleteReportCallback(
DtSimMessage * msg,
void * usr);
71 static void waypointMovedCallback(
const DtVrfObject* obj,
void * usr);
85 virtual void onWaypointMoved(
const DtVrfObject* obj);
98 virtual void startMoveToBehavior(
const DtMoveToTask& moveToTask);
bool myFirstTick
Definition: disaggregatedMoveToController.h:108
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void registerTaskMsgCallbacks()
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
File: moveToTask.h.
Definition: moveToTask.h:43
Definition: readerWriterRegistry.h:39
virtual const char * type() const =0
Returns a string identifies the class type of component.
virtual void clearTask()
If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false...
Class DtDisaggregatedMoveToController is a task controller responsible for executing DtMoveToLocation...
Definition: disaggregatedMoveToController.h:34
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103