8 #if !defined(Q_MOC_RUN)
18 class DtEmbeddedEntityCommandAssignmentWidgetLogic;
29 Qt::WindowFlags flags =
30 Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint);
43 virtual void setAllowBroadcast(
bool);
46 virtual void setupUi(
const std::vector<makVrv::DtSimEntry*>& data,
const DtSimStatement* stmt);
49 virtual std::vector<std::string> commandDialogFiltersFor(
const std::vector<makVrv::DtSimEntry*>& data,
const DtSimStatement* stmt,
50 int& initialSelection)
const;
51 virtual void populateEntitySelectionWidget(
const std::vector<makVrv::DtSimEntry*>&);
52 virtual void attachExtension(
const std::vector<makVrv::DtSimEntry*>& data,
A DtSimEntry is a container of DtSimState's and represents the total state of an simulation object...
Definition: DtSimEntry.h:27
Definition: DtEntityState.h:60
Contains makVrv::DtEntityState class.
Definition: commandDialogExtensionInterface.h:50
class DtSimStatement:
Definition: simStatement.h:35
Base class that must be implemented by items that wish to be part of a map focus handler chain...
Definition: mapFocusHandlerManager.h:28
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22