static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
DtTacticalGraphicSetController is a controller that handles all DtSetDataRequest messages for an envi...
Definition: tacticalGraphicSetController.h:27
DtEngineeringObjectSetController.
Definition: engineeringObjectSetController.h:21
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
const DtTacticalGraphicSetController & operator=(const DtTacticalGraphicSetController &orig)
assignment operator