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exampleWindowObjectsPluginInit.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
7 
8 #pragma once
9 
10 // Get proper local export symbol
12 
13 // Setup proper plugin export symbol
14 #define DT_DE_PLUGIN_EXPORT_MACRO DT_DLL_EXAMPLEWINDOWOBJECTS
15 
16 // Declare & export the plugin initialization function (bool initDeModule(DtDe* de))
17 #include <vrvCore/exportPlugin.h>
18 
19 namespace makVrv { class DtDe; }
20 
21 // Work function for the plugin initialization
23 
25 void loadDriver( makVrv::DtDe* de );
void loadDriver(DtDe *de)
Contains DLL export macros.
#define DT_DLL_EXAMPLEWINDOWOBJECTS
Definition: exampleWindowObjectsPlugin.h:18
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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