VR-Forces 4.10 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
fascamController.h
Go to the documentation of this file.
1 /*******************************************************************************
2 ** Copyright (c) 2014 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
12 #include "vlutil/vlString.h"
14 
17 {
18 public:
20  DtFascamController(const DtString & name, DtVrfObject* owner,
21  DtSimManager * simManager, DtComponentDescriptor* desc = NULL,
22  DtReaderWriterRegistry * parentRegistry = 0);
23 
25  virtual ~DtFascamController();
26 
28  virtual bool init();
29 
30 private:
33 
36 
37 public:
38 
39  virtual const char* type() const;
40 
42  static DtSimComponent* creator(const DtString & name, DtVrfObject* owner,
43  DtSimManager * simManager, DtComponentDescriptor* desc,
44  DtReaderWriterRegistry * parentRegistry);
45 
47  virtual void clearTask();
48 
49 protected:
50 
54  virtual void moveInRange(const DtLocalVertexList& vertices,
55  double range, double objectRadius);
56 
57 };
58 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
This controller is responsible for creating new engineering objects.
Definition: fascamController.h:16
virtual void moveInRange(const DtVrfObject *obj, double range, double objectRadius)
Moves the entity within the specified range of the object.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
This controller is responsible for creating new engineering objects.
Definition: createEngineeringObjectController.h:22
virtual void clearTask()
If constructing object, inform it that construction is being stopped.
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc, DtReaderWriterRegistry *parentRegistry)
This is called by the factory.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
virtual bool init()
Initializes the controller.
DtCreateEngineeringObjectController & operator=(const DtCreateEngineeringObjectController &orig)
Not implemented.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
virtual const char * type() const
Returns a string identifies the class type of component.
class DtLocalVertexList:
Definition: localVertexList.h:20

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)