19 class DtSimLocalEntity;
49 virtual const char*
type()
const;
52 static void setTankerLightingCallback(
DtSimMessage* msg,
void* usrData);
53 virtual void processSetTankerLighting(
DtSimMessage * msg);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtFixedWingEntitySetController is a controller that handles DtSetDataRequest messages for fixed-wing ...
Definition: fixedWingEntitySetController.h:35
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
const DtFixedWingEntitySetController & operator=(const DtFixedWingEntitySetController &orig)
assignment operator
DtFixedWingEntitySetController is a controller that handles DtSetDataRequest messages for fixed-wing-...
Definition: fixedWingTankerEntitySetController.h:32
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
File: simMsg.h.
Definition: simMessage.h:35
virtual const char * type() const
Returns a string identifies the class type of component.
File: setAltitudeRequest.h.
Definition: setAltitudeRequest.h:35
virtual void initializeSetsToRegister()
Sets up the myRegisterSets map with sets to register for this controller.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103