26 double refLongitude,
bool setUseDynamicSceneOrigin =
false,
27 double dynamicSceneOriginDeadband = 0.0);
30 double dynamicSceneOriginDeadband = 0.0);
56 DtGeodeticCoord& geodeticPosition)
const;
62 virtual void initFromLatLon(
double latRadians,
double lonRadians);
68 virtual void setOrigin(
const DtGeodeticCoord& c);
71 virtual DtDcm topoToUtmMatrix(
const DtVector& geocLoc)
const;
72 virtual DtDcm utmToTopoMatrix(
const DtVector& geocLoc)
const;
Definition: flatEarthCS.h:21
virtual void setOrigin(const DtGeodeticCoord &)
double myRefLatitude
Definition: flatEarthCS.h:75
virtual void localToTopo(const DtVector &localPosition, DtDcm &localToTopo) const
Definition: coordSystem.h:54
virtual void local2dis(const DtVector &in, DtVector &out) const
virtual void dis2local(const DtVector &in, DtVector &out) const
virtual void topoToLocal(const DtVector &localPosition, DtDcm &topoToLocal) const
Coordinate_System & operator=(const Coordinate_System &orig)
virtual void geodeticToLocal(const DtGeodeticCoord &geodeticPosition, DtVector &localPosition) const
virtual DtVector down(const DtVector &localPosition) const
virtual Coordinate_System * clone() const
static const double theMultigenFlatEarthRadius
Definition: flatEarthCS.h:84
double myRefLongitude
Definition: flatEarthCS.h:76
virtual void localToGeodetic(const DtVector &localPosition, DtGeodeticCoord &geodeticPosition) const
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
virtual DtString coordinateSystemName() const
#define DT_DLL_terrainCS
Definition: terrainCSDefines.h:23