8 #include <vlpi/disEnums.h>
10 #include <matrix/LibMatrix.h>
42 virtual const char*
type()
const;
68 virtual DtVector initialRotationRate();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Description: This repository holds all information that is common to all the forms of all objects wit...
Definition: vrfMovingObjectStateRepository.h:29
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
const DtFallingFromSkyActuatorComponent & operator=(const DtFallingFromSkyActuatorComponent &orig)
assignment operator; not implemented
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
Definition: readerWriterRegistry.h:39
virtual void fallFromSky()
Causes the entity to fall from the sky.
virtual void integrate(const DtVector &oldLocalPosition, const DtVector &oldRelativeVelocity, const DtVector &newRelativeAcceleration, DtVector &newLocalPosition, DtVector &newRelativeVelocity)
Integrates myRelativeVelocity and myLocalPosition.
Definition: fallingFromSkyActuatorDescriptor.h:18
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
Simpler version of Falling from the sky that ignores drag and wind.
Definition: frictionlessGravityActuator.h:20
DtFallingFromSkyActuatorComponent provides a simple, kinematics-based model for air motion based on t...
Definition: fallingFromSkyActuatorComponent.h:33
virtual const char * type() const
Returns a string identifies the class type of component.