15 #include <matrix/vlVector.h>
54 virtual const char*
type()
const;
59 static void moveToCallback(
DtSimMessage * msg,
void * usr);
66 virtual void processDestinationChanged();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual void registerTaskMsgCallbacks()
Overridden to register interest in move to and set location commands.
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
const DtVrfObject * myControlPoint
This is looked up once per tick - assumed unchanging while we have control.
Definition: groundMoveToControllerComponent.h:103
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual const char * type() const
Returns a string identifies the class type of component.
DtGroundMoveToControllerComponent is a controller that models movement to a waypoint for ground entit...
Definition: groundMoveToControllerComponent.h:37
DtGroundMoveToDestinationControllerComponent is a controller that provides a kinematics-based model o...
Definition: groundMoveToDestinationControllerComponent.h:38
const DtGroundMoveToDestinationControllerComponent & operator=(const DtGroundMoveToDestinationControllerComponent &orig)
assignment operator; see comments on copy constructor!
File: simMsg.h.
Definition: simMessage.h:35
virtual void updateNavBotDestination()
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
virtual bool setupDestination()
This function ensures that the destination stored in the process state matches the member function...
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103