53 virtual const char*
type()
const;
73 virtual bool usingNavBot()
const;
84 virtual bool canCross(
const DtNavTag& navTag)
const;
87 virtual double getCrossingHeading(
const DtNavTag& navTag)
const;
90 virtual bool isRoadNavTag(
const DtNavTag& navTag)
const;
93 virtual bool isCrosswalkNavTag(
const DtNavTag& navTag)
const;
97 static void navigationInterfaceChanged(
const DtVrfObject*,
void* usr);
98 virtual void processNavigationInterfaceChanged(
const DtVrfObject*);
DtBooleanOutputPort * myIsMovingPort
Output Port Name: is-moving Output Port Description: Indicates the entity is being actively moved by ...
Definition: humanCrosswalkController.h:122
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtHumanCrosswalkControllerPSR * myProcessState
Container for state data associated with this component.
Definition: humanCrosswalkController.h:108
Description: This repository holds all information that is common to all the forms of humans within t...
Definition: humanStateRepository.h:32
This is the DtVrfObjectNavInterface subclass for objects which are actively querying the navigation s...
Definition: activeBotNavInterface.h:26
Instances of DtBooleanOutputPort are output ports through which data producers can send boolean data...
Definition: boolIOPort.h:45
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
Wrapper for GameWare NavTag.
Definition: navDataTag.h:54
virtual const char * type() const =0
Returns a string identifies the class type of component.
DtRoadCrossingState
Definition: humanCrosswalkControllerPSR.h:15
virtual bool init()
Calls setRadio()
DtHumanCrosswalkController is a controller that models crossing the street at a crosswalk.
Definition: humanCrosswalkController.h:32
virtual void updateTaskVisualizations()
Called to update task visualizations after every tick.
Definition: simComponent.h:487
DtHumanMovementControlOutputPortGroup * myHumanMovementControlOutputPortGroup
Output Group Name: movement-control .
Definition: humanCrosswalkController.h:115
DtHumanCrosswalkCOntrollerPSR is a process state repository which holds state variables for the DtHum...
Definition: humanCrosswalkControllerPSR.h:25
Specialized classes.
Definition: scriptedTaskTask.h:270
Instances of DtVectorOutputPort are output ports through which data producers can send a DtVector...
Definition: vectorIOPort.h:52
virtual void tick()
This gives the thread of control to the component.
virtual bool createPorts()
Called by init.
virtual bool createPortGroups()
Called by init.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
Instances of DtHumanCrosswalkControllerDescriptor are used to specify the parameters for a DtHumanCro...
Definition: humanCrosswalkControllerDescriptor.h:18
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtActiveBotNavInterface * myNavInterface
Definition: humanCrosswalkController.h:104
An output port group that contains the ports necessary to control the movement of a human using the D...
Definition: humanMovementControlOutputPortGroup.h:22
DtHumanCrosswalkControllerDescriptor * myHumanCrosswalkDescriptor
Definition: humanCrosswalkController.h:102
DtBooleanOutputPort * myUseCollisionAvoidancePort
Output Port Name: use-collision-avoidance Output Port Description: Indicates whether or not this cont...
Definition: humanCrosswalkController.h:129