14 #include <vlpi/disEnums.h>
48 virtual const char*
type()
const;
Instances of DtOrientationOutputPort are output ports through which data producers can send a DtTaitB...
Definition: orientationIOPort.h:51
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
Description: This repository holds all information that is common to all the forms of humans within t...
Definition: humanStateRepository.h:32
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtOutputPortGroup is a data port group of a data provider.
Definition: outputPortGroup.h:30
DtVectorOutputPort * myPositionOutputPort
Output Port Name: position Output Port Description: Specifies the position of the eyes of the lifefor...
Definition: humanEyepointController.h:99
virtual bool init()
Calls setRadio()
DtLifeformState myLastState
Definition: humanEyepointController.h:103
Instances of DtVectorOutputPort are output ports through which data producers can send a DtVector...
Definition: vectorIOPort.h:52
virtual void tick()
This gives the thread of control to the component.
virtual bool createPorts()
Called by init.
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
virtual bool createPortGroups()
Called by init.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtHumanStateRepository * myLifeformStateRep
Definition: humanEyepointController.h:102
End User Description: This controller monitors the posture of the lifeform entity that it is mounted ...
Definition: humanEyepointController.h:29
DtOrientationOutputPort * myOrientationOutputPort
Output Port Name: orientation Input Port Description: Always outputs 0,0,0.
Definition: humanEyepointController.h:92
int myLookDirection
Definition: humanEyepointController.h:105