VR-Forces 4.10 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
humanPostureController.h
Go to the documentation of this file.
1 /*******************************************************************************
2 ** Copyright (c) 2007 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 
12 #pragma once
13 
17 
19 class DtSimMessage;
20 class DtHumanPosturePSR;
21 
35 {
36 private:
43 public:
45  DtHumanPostureController(const DtString& name, DtVrfObject* owner, DtSimManager* simManager, DtComponentDescriptor* desc=0, DtReaderWriterRegistry *parentRegistry=0);
46 
48  virtual ~DtHumanPostureController();
49 
51  virtual bool init();
52 
54  virtual const char* type() const;
55 
57  virtual void tick();
58 
62  static DtSimComponent * creator(const DtString& name,
63  DtVrfObject* owner,
64  DtSimManager* simManager,
65  DtComponentDescriptor* desc = 0,
66  DtReaderWriterRegistry* parentRegistry = 0);
67 
68 protected:
69 
75  virtual bool createPSR();
76 
77  virtual bool createPorts();
78 
79  static void setPostureCallback(DtSimMessage* msg, void* usr);
80  virtual void processSetPosture(DtSimMessage* msg);
81 
82  static void setAppearanceCallback(DtSimMessage* msg, void* usr);
83  virtual void processSetAppearance(DtSimMessage* msg);
84 
85 protected:
87 
91 };
92 
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
DtHumanPostureController is a controller that manages the setting of static postures for an individua...
Definition: humanPostureController.h:34
DtHumanPosturePSR * myProcessState
Container for state data associated with this component.
Definition: humanPostureController.h:90
DtIntegerOutputPort * myStaticPostureOutputPort
Definition: humanPostureController.h:86
File: simMsg.h.
Definition: simMessage.h:35
Contains the DtLifeformStaticPosture enumeration declaration.
virtual void tick()
This gives the thread of control to the component.
virtual bool createPorts()
Called by init.
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
Instances of DtIntegerOutputPort are output ports through which data producers can send integer value...
Definition: integerIOPort.h:45
Stores state data for the DtHumanPostureContoller.
Definition: humanPosturePSR.h:20

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)