49 virtual void setDoorDynamicTerrainTypes(
const DtRwStringList& types);
55 virtual void setTimeToOpen(
DtRwReal t);
60 virtual DtRwReal headingToUseDoor()
const;
61 virtual void setHeadingToUseDoor(
DtRwReal t);
66 virtual DtRwReal proximityToHoldDoor()
const;
67 virtual void setProximityToHoldDoor(
DtRwReal t);
#define DT_DLL_vrfobjparam
This file is used to determine how to build.
Definition: vrfobjparamDefines.h:28
DtRwReal myTimeToOpen
Parameter Name: time-to-open Parameter Description: The time the entity should wait while the door is...
Definition: humanUseDoorControllerDescriptor.h:89
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtRwReal myHeadingToUseDoor
Parameter Name: heading-to-use-door Parameter Description: Must turn within a specified number of rad...
Definition: humanUseDoorControllerDescriptor.h:95
DtComponentDescriptor & operator=(const DtComponentDescriptor &orig)
assignment
Instances of DtHumanUseDoorControllerDescriptor are used to specify the parameters for a DtHumanUseDo...
Definition: humanUseDoorControllerDescriptor.h:18
DtRwStringList myDoorDynamicTerrainTypes
Parameter Name: door-dynamic-terrain-types Parameter Description: A list of the types of dynamic terr...
Definition: humanUseDoorControllerDescriptor.h:83
virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=NULL) const
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
virtual DtString type() const
Returns the type of component this descriptor describes.
static DtComponentDescriptor * creator()
DtRwReal myProximityToHoldDoor
Parameter Name: proximity-to-hold-door Parameter Description: If entities following are within a cert...
Definition: humanUseDoorControllerDescriptor.h:101
Definition: rwStringList.h:20