49 virtual const char*
type()
const;
74 virtual bool postureSuitableForFiring(DtLifeformState posture);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtHumanWeaponStateActuatorDescriptor; a descriptor for the DtHumanWeaponStateActuator component...
Definition: humanWeaponStateActuatorDescriptor.h:19
DtIntegerInputPort * myLifeFormWeaponStatePort
Input Port Name: weapon-state Input Port Description: Lifeform posture state enumeration.
Definition: humanWeaponStateActuator.h:100
Instances of DtStringOutputPort are output ports through which data producers can send a DtString obj...
Definition: stringIOPort.h:52
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtActuatorComponent & operator=(const DtActuatorComponent &orig)
assignment operator
Description: This repository holds all information that is common to all the forms of humans within t...
Definition: humanStateRepository.h:32
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
End User Description: DtActuator is the base class for all actuator model components.
Definition: actuatorComponent.h:48
virtual void tick()
This gives the thread of control to the component.
DtHumanWeaponStateActuator updates the weapon state for the an individual lifeform entity...
Definition: humanWeaponStateActuator.h:31
virtual bool createPorts()
Called by init.
const DtHumanWeaponStateActuatorDescriptor * myWeaponStateDescriptor
Definition: humanWeaponStateActuator.h:113
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtHumanStateRepository * myHumanSR
Definition: humanWeaponStateActuator.h:111
DtStringOutputPort * myHandItemPort
Output Port Name: hand-item Output Port Description: Outputs the hand item to be used.
Definition: humanWeaponStateActuator.h:107
virtual const char * type() const =0
Returns a string identifies the class type of component.