26 class DtSimObjectEntry;
27 class DtRecordSettingsBackupInterface;
28 class DtSharedSettingsManager;
35 class DtIndirectArtillerySettingsRecord;
36 struct DtVrlinkSimulatedEnvironmentProcess;
70 void setAutoSave(
bool b);
71 bool autoSave()
const;
79 virtual void getSplitRecord(std::vector<DtIndirectArtillerySettingsRecord>& rec,
80 std::vector<std::string>& fileNames) {};
90 virtual void emptyList();
94 virtual void load(
const std::string&,
bool signal =
true);
98 return myIndirectArtillery;
109 virtual void loadDefaults(
bool fromFactory =
false);
112 virtual void saveAsDefaults();
116 return mySettingsBackup;
121 return mySettingsBackup;
130 void exportSettings(
const std::string& fileName);
133 void importSettings(
const std::string& fileName);
139 boost::signals2::signal<void (makVrv::DtElementID, const std::string& name, const DtIfIndirectArtilleryData&)>
signal_updated;
146 virtual void initArtilleryAreas();
155 virtual void indirectArtilleryDataReceived(
DtSimMessage*);
DtIndirectArtilleryTypesManager myManager
Definition: indirectArtilleryManager.h:161
const DtIndirectArtilleryTypesManager & indirectArtilleryTypesManager() const
Definition: indirectArtilleryManager.h:124
Virtual base class.
Definition: DtVirtualBaseClass.h:19
A unicode string.
Definition: DtUnicode.h:33
Contains makVrf::DtIndirectArtillerySettingsRecord class.
Definition: indirectArtillerySettingsRecord.h:27
An indirect artillery types manager will keep track of the artillery types that are available to be u...
Definition: indirectArtilleryTypesManager.h:28
const makVrv::DtRecordSettingsBackupInterface * settingsBackup() const
Definition: indirectArtilleryManager.h:114
DtIfIndirectArtilleryData myData
Definition: indirectArtilleryManager.h:51
std::map< makVrv::DtElementID, IndirectArtilleryData > IndirectArtilleryMap
Definition: indirectArtilleryManager.h:55
Contains makVrv::DtStateView class.
const IndirectArtilleryMap & indirectArtillery() const
Definition: indirectArtilleryManager.h:96
makVrv::DtSignalConnectionManager myConnectionManager
Definition: indirectArtilleryManager.h:164
DtIndirectArtillerySettingsRecord myIndirectArtillerySettings
Definition: indirectArtilleryManager.h:168
The indirect artillery manager will manage the indirect artillery items created int the scenario and ...
Definition: indirectArtilleryManager.h:44
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
static const makVrv::DtUnicode DtIndirectArtilleryName
Definition: indirectArtilleryManager.h:38
IndirectArtilleryMap myIndirectArtillery
Definition: indirectArtilleryManager.h:165
Contains makVrv::DtVirtualBaseClass class.
static DtUnicode tr(const char *ascii)
Ascii translation function, used to be compatible with Qt's translation tools.
Definition: DtUnicode.h:92
File: simMsg.h.
Definition: simMessage.h:35
boost::signals2::signal< void(makVrv::DtElementID, const std::string &name, const DtIfIndirectArtilleryData &)> signal_updated
Definition: indirectArtilleryManager.h:139
makVrv::DtDe & myDe
Definition: indirectArtilleryManager.h:162
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Contains makVrv::DtEntityState class.
boost::signals2::signal< void(makVrv::DtElementID)> signal_removed
Definition: indirectArtilleryManager.h:140
virtual void getSplitRecord(std::vector< DtIndirectArtillerySettingsRecord > &rec, std::vector< std::string > &fileNames)
To support writing element definitions in folders as multiple files not implemented.
Definition: indirectArtilleryManager.h:79
Definition: indirectArtilleryManager.h:48
Data container for Indirect Artillery.
Definition: ifModifyIndirectArtilleryObject.h:28
Base class to provide boost signal/slot management.
boost::signals2::signal< void()> signal_indirectArtilleryTypesUpdated
Definition: indirectArtilleryManager.h:142
virtual void addRecords(DtIndirectArtillerySettingsRecord &recs, DtIndirectArtillerySettingsRecord &combinedRec)
To support writing element definitions in folders as multiple files not implemented.
Definition: indirectArtilleryManager.h:84
const makVrv::DtStateView< makVrv::DtVrlinkSimulatedBaseState > * myState
Definition: indirectArtilleryManager.h:50
boost::signals2::signal< void(const DtIndirectArtillerySettingsRecord &)> signal_indirectArtillerySettingsChanged
Sent after anything about the indirect artillery options have changed.
Definition: indirectArtilleryManager.h:137
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
makVrv::DtRecordSettingsBackupInterface * settingsBackup()
Definition: indirectArtilleryManager.h:119
makVrv::DtRecordSettingsBackupInterface * mySettingsBackup
Definition: indirectArtilleryManager.h:167
std::string myName
Definition: indirectArtilleryManager.h:52
The makVrv::DtRecordSettingsBackupInterface provides an interface to record-based backups...
Definition: DtRecordSettingsBackup.h:24