20 #include <vl/hostStructs.h>
44 const DtString& rwName = DtString::nullString(),
49 const DtString& rwName = DtString::nullString(),
61 const DtString& rwName = DtString::nullString(),
68 virtual void setDesignatorCode(
const int code);
69 virtual const int designatorCode()
const;
72 virtual void setLastLaunchTime(
double time);
73 virtual double lastLaunchTime()
const;
77 virtual void setMissileInFlight(
const DtUUID&);
81 virtual bool missileInFlightSpecified()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
DtRwReal myLastLaunchTime
Definition: laserLauncherPSR.h:94
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtRwVrfObjectReference myMissileInFlight
The current missile in flight (if any)
Definition: laserLauncherPSR.h:96
Definition: readerWriterRegistry.h:39
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwInt myDesignatorCode
Definition: laserLauncherPSR.h:93
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class used as the reader/writer implementation of the DtVrfObjectReference.
Definition: vrfObjectReference.h:204
File: laserLauncherPSR.h.
Definition: laserLauncherPSR.h:34
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)