21 class DtMapInformationOverlayInstance;
22 class DtMapInformationOverlayInstanceCreator;
43 virtual void getBackgroundColor(
float& r,
float& g,
float& b,
float& a);
44 virtual void setBackgroundColor(
float r,
float g,
float b,
float a);
48 virtual std::vector<int> registeredOverlays()
const;
54 virtual bool settingRegistered(
int)
const;
57 virtual void initializeDefaultSettings();
60 virtual void setOverlayGroup(
float);
61 virtual float overlayGroup()
const;
66 virtual void setBulleyeModelDefinitionForForce(
const std::string&,
int force);
67 virtual std::string bullseyeModelDefinitionForForce(
int)
const;
71 virtual void setUseModelDefinitionForBullseye(
bool);
72 bool useModelDefinitionForBullseye()
const;
79 Creator() : creator(0), turnOnByDefault(false) {};
81 Creator(
const Creator& orig) : creator(orig.creator), internalName(orig.internalName), turnOnByDefault(orig.turnOnByDefault) {};
92 float myBackgroundColor[4];
Virtual base class.
Definition: DtVirtualBaseClass.h:19
A unicode string.
Definition: DtUnicode.h:33
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Contains makVrv::DtVirtualBaseClass class.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69