30 const DtString& rwName = DtString::nullString(),
35 const DtString& rwName = DtString::nullString(),
46 const DtString& rwName = DtString::nullString(),
60 virtual void addSelfDestructTime(
const DtEntityType& mineType,
double time);
DtSelfDestructTimesMap mySelfDestructTimes
If the minefield has any self destructing mines keep track of when each type will blow...
Definition: minefieldControllerPSR.h:66
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtRwTemplatedMapPtr< DtRwEntityType, DtRwReal > DtSelfDestructTimesMap
DtMinefieldControllerPSR; Process state repository for DtMinefieldController.
Definition: minefieldControllerPSR.h:19
Definition: readerWriterRegistry.h:39
Process state repository for DtMinefieldController component.
Definition: minefieldControllerPSR.h:24
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
virtual bool init()
Used for virtual construction. This base method simply returns true.
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)