13 #ifndef MyFixedWingEntitySetController_H_
14 #define MyFixedWingEntitySetController_H_
20 namespace vrfAddSetExample
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
MyFixedWingEntitySetController()
DtFixedWingEntitySetController is a controller that handles DtSetDataRequest messages for fixed-wing ...
Definition: fixedWingEntitySetController.h:35
virtual ~MyFixedWingEntitySetController()
class DtSimRadio:
Definition: simRadio.h:25
const MyFixedWingEntitySetController & operator=(const MyFixedWingEntitySetController &orig)
static void setSpeedAndHeadingCallback(DtSimMessage *msg, void *usrData)
DtSimManager * simManager()
Gets the sim manager.
Definition: simComponent.h:410
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
virtual void processSetSpeedAndHeading(DtSimMessage *msg)
Definition: readerWriterRegistry.h:39
File: simMsg.h.
Definition: simMessage.h:35
virtual void setRadio(DtSimRadio *radio)
Override to add set data callbacks.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
Definition: myFixWngSetCtlr.h:27
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
virtual DtSymbolString name() const
Accessor for name of this readable/writable object.
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual DtSimRadio * radio()
The radio this component is listening to.