DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
std::map< DtString, double > myPostureModifiers
The posture modifiers.
Definition: postureSignatureModifierEvaluator.h:53
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Contains DtPostureSignatureModifierEvaluator.
Definition: postureSignatureModifierEvaluator.h:19