38 virtual const char*
type()
const;
52 static void setRangeRingsCallback(
DtSimMessage * msg,
void *component);
65 virtual const DtString& rangeRingName()
const;
68 virtual void updateRangeRings(
unsigned num,
double spacing);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
DtRangeRingCOntrollerPSR is a process state repository which holds state variables for the DtRangeRin...
Definition: rangeRingControllerPSR.h:19
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
This controller allows a sim object to add configurable range rings.
Definition: rangeRingController.h:19
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
File: simMsg.h.
Definition: simMessage.h:35
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtRangeRingControllerPSR * myProcessState
Definition: rangeRingController.h:71