14 #include <vlutil/vlTime.h>
37 virtual void setTickRate(
double,
double varianceRange = 1.0);
38 virtual double tickRate()
const;
52 virtual void firstTickInit();
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Description: This class will look at parameter and state data to publish range rings (via the object ...
Definition: rangeRingsParametersPublisher.h:26
Definition: readerWriter.h:85
ReaderWriter object that maintains a list of reader-writer variable bindings.
Definition: rwVariableBindings.h:27
DtTime myLastUpdateTime
Definition: rangeRingsParametersPublisher.h:73
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtRangeItemMap myPreviousRangeItems
Definition: rangeRingsParametersPublisher.h:64
double myNextTickTime
Definition: rangeRingsParametersPublisher.h:67
std::map< int, DtRangeItem > DtRangeItemMap
Definition: rangeRingsParametersPublisher.h:49
std::vector< DtRangeItem > RangeItems
Definition: rangeItem.h:215
double myTickRate
Definition: rangeRingsParametersPublisher.h:68
Acts as a DtRwList for properties.
Definition: rwPropertiesList.h:38
DtRangeItemMap myRangeItems
Definition: rangeRingsParametersPublisher.h:63
DtVrfObject * myOwner
Definition: rangeRingsParametersPublisher.h:70
DtClock myClock
Definition: rangeRingsParametersPublisher.h:72
bool myFirstTick
Definition: rangeRingsParametersPublisher.h:66