DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtRemoteComponentManager.
Definition: remoteComponentManager.h:15
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
The DtSimComponentManager is the top level class within a DtVrfObject which owns and manages all the ...
Definition: simComponentManager.h:39
virtual bool addComponents()
static DtSimComponentManager * creator(DtVrfObject *vrfObject)
const DtSimComponentManager & operator=(const DtSimComponentManager &orig)