43 virtual const char*
type()
const;
57 static void setSupplyingCallback(
DtSimMessage * msg,
void * usr);
66 virtual void addSetDataCallbacks();
70 void removeSetDataCallbacks();
100 virtual void serviceRequestEvent(
const DtEvent&);
101 virtual void processServiceRequest(
const DtServiceRequestInteraction& serviceRequest);
102 virtual void resupplyReceivedEvent(
const DtEvent&);
103 virtual void processResupplyReceived(
const DtResupplyRecInteraction& resupplyReceived);
104 virtual void resupplyCancelEvent(
const DtEvent&);
105 virtual void processResupplyCancel(
const DtResupplyCancelInteraction& resupplyCancel);
110 virtual std::shared_ptr<DtResupplyOfferInteraction> createResupplyOfferInteraction(
const DtGlobalObjectDesignator& receiver);
112 virtual void sendResupplyOfferInteraction(DtResupplyOfferInteraction& resupplyOffer);
113 virtual std::shared_ptr<DtResupplyCancelInteraction> createResupplyCancelInteraction(
const DtGlobalObjectDesignator& receiver);
114 virtual void sendResupplyCancelInteraction(DtResupplyCancelInteraction& resupplyCancel);
118 virtual void transferSupplies();
122 virtual void updateRequestedSupplies(
const DtServiceRequestInteraction& serviceRequest);
124 virtual void updateSentSupplies(
const DtResupplyRecInteraction& resupplyReceived);
128 virtual bool checkResourceAvailable(DtEntityType type);
129 virtual bool checkResourceAvailable(
DtString supplyName);
130 virtual double resourceAvailable(DtEntityType type);
131 virtual double resourceAvailable(
DtString supplyName);
132 virtual void updateResource(DtEntityType type,
double quantity);
133 virtual void updateResource(
DtString supplyName,
double quantity);
135 virtual const DtString lookUpSupplyType(
const DtEntityType& type)
const;
137 virtual DtTime currentSimTime();
151 const DtTime theOfferingStateDefaultTimeout = 120.0;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual bool postAddComponentsInit()
Called after all components have been created, initialized and added to the component manager...
Definition: simComponent.h:146
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
virtual const char * type() const =0
Returns a string identifies the class type of component.
virtual bool init()
Calls setRadio()
const DtResupplySupplierControllerDescriptor * myResupplySupplierDesc
Controller descriptor.
Definition: resupplySupplierController.h:141
std::map< DtGlobalObjectDesignator, DtResupplySupplierStateData > mySupplierStateData
Controller state transition class.
Definition: resupplySupplierController.h:144
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component.
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
This class implements a controller, which gives the unit the capability to provide supplies...
Definition: resupplySupplierController.h:25
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtResupplySupplierControllerDescriptor is a DtComponentDescriptor that has additional information nee...
Definition: resupplySupplierControllerDescriptor.h:20