15 #include <vlutil/vlString.h>
16 #include <matrix/vlVector.h>
51 virtual const char*
type()
const;
57 static void followEntityCallback(
DtSimMessage * msg,
void * usrData);
61 virtual void processFollowEntityTask(
DtSimMessage * msg);
64 virtual const DtUUID& entityToFollow()
const;
65 virtual void setEntityToFollow(
const DtUUID& entity);
69 virtual const DtVector& offsetVector()
const;
70 virtual void setOffsetVector(
const DtVector& offsets);
118 virtual double findDesiredSpeed(
const DtVector& target,
bool& matchingTarget);
121 virtual bool passedDestination(
const DtVector& target);
124 virtual bool atDestination(
const DtVector& target);
125 virtual bool getCurrentLeaderState(
127 DtTaitBryan& topoOrientation,
DtVector& topoRotationRate);
129 virtual void calculateDesiredVelocity(
double desiredSpeed,
const DtVector& nextPoint);
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
This repository holds all information that is common to all the forms of local rotary wing entities w...
Definition: rotaryWingEntityStateRepository.h:27
virtual void registerTaskMsgCallbacks()
Overrides this so it can register its interest in MoveTo commands.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtRotaryWingEntityStateRepository * myRotaryWingEntityState
Definition: rotaryWingFollowEntityController.h:138
virtual void pilotProperties()
Sets the appropriate properties for the wait controller: The position selector is 1...
DtRotaryWingFollowEntityController is a controller component that models following behavior for rotar...
Definition: rotaryWingFollowEntityController.h:33
DtRotaryWingFollorTaskDescriptor; descriptor for the rotary wing follow task components.
Definition: rotaryWingFollowTaskDescriptor.h:17
const DtRotaryWingFollowTaskDescriptor * myFollowDescriptor
Definition: rotaryWingFollowEntityController.h:136
File: simMsg.h.
Definition: simMessage.h:35
virtual const char * type() const
Returns a string identifies the class type of component.
const DtRotaryWingMoveToControllerComponent & operator=(const DtRotaryWingMoveToControllerComponent &orig)
assignment operator; see comments on copy constructor!
const DtVrfObject * myEntityPointer
Set fresh each frame by setupControlPoint.
Definition: rotaryWingFollowEntityController.h:134
DtRotaryWingMoveToControllerComponent is a controller used to model the movement of a helicopter alon...
Definition: rotaryWingMoveToControllerComponent.h:27
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
virtual void stop()
Overridden by DtRotaryWindEmbarkationController.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
DtDcm myLocalToTopoDcm
Definition: rotaryWingFollowEntityController.h:140
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual void tick()
Sets the desired position and velocity for use by the parent controller, then calls the parent's tick...