58 virtual const char*
type()
const;
76 static void landingTaskCallback(
DtSimMessage* msg,
void* usr);
82 static void taskCompleteReportCallback(
DtSimMessage* msg,
void* usr);
85 virtual void processTaskCompleteReport(
DtSimMessage* msg);
89 virtual bool startMovingToLandingPosition();
97 virtual bool sendMoveSubtask(
const DtUUID& destination);
102 virtual void settle();
105 virtual void doLanding();
110 virtual bool landingPosition(
DtVector& localPosition);
113 virtual bool landingPointValid(
const DtUUID&)
const;
126 virtual void pilotProperties();
128 static void objectAboutToBeRemovedCallback(
const DtVrfObject*
object,
void* usr);
129 virtual void processObjectAboutToBeRemoved(
const DtVrfObject*
object);
134 virtual double heightAboveGroundSupport()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void registerTaskMsgCallbacks()
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
virtual void clearTask()
Overridden to deactivate the port group when this controller completes a task.
Definition: readerWriterRegistry.h:39
const DtRotaryWingTaskController & operator=(const DtRotaryWingTaskController &orig)
assignment operator; not implemented
virtual void tick()
This gives the thread of control to the component.
DtRotaryWingLandingController models landing behavior for rotary-wing entities.
Definition: rotaryWingLandingController.h:34
File: simMsg.h.
Definition: simMessage.h:35
The DtRotaryWingTaskController class creates the rotary-wing-control port group needed to control rot...
Definition: rotaryWingTaskController.h:30
double myHeightAboveGroundSupport
Cached value from heightAboveGroundSupport.
Definition: rotaryWingLandingController.h:150
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
virtual bool init()
Overridden to initialize myRotaryWingEntityState.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:103
virtual const char * type() const =0
Returns a string identifies the class type of component.
const DtVrfObject * myLandingPoint
Definition: rotaryWingLandingController.h:147