32 virtual void setObject(
const DtUUID&);
33 virtual DtUUID object()
const;
49 virtual void setForceOne(
int);
50 virtual int forceOne()
const;
52 virtual void setForceTwo(
int);
53 virtual int forceTwo()
const;
55 virtual void setForceOneIsHostileToForceTwo(
bool);
56 virtual bool forceOneIsHostileToForceTwo()
const;
58 virtual void addForce(
const std::string&,
int force);
59 virtual void removeForce(
int force);
63 virtual QWidget* contents(
const std::vector<makVrv::DtSimEntry*>& data);
65 virtual void sendRequest();
69 virtual bool wantsSelectionOfObjectInCommandMode(
const std::vector<makVrv::DtSimEntry*>&)
const;
70 virtual void initializeItems(
const std::vector<makVrv::DtSimEntry*>& data);
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
Class that is used as a template for task/set dialogs.
Definition: simulationCommandDialogInterface.h:41
DtSimCommand which changes the hostility of two forces.
Definition: changeHostilityCommand.h:22
Definition: simulationCommandDialogInterface.h:49
Definition: simulationCommandChangeHostility.h:26
DtSimCommand is an abstract base class from which commands can derive.
Definition: simCommand.h:32
Definition: simCommandObjectWrapper.h:44
Definition: simulationCommandChangeHostility.h:87
class DtSimStatement:
Definition: simStatement.h:35
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22